diff --git a/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_inventory.lua b/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_inventory.lua index 964c6644..1d0c3748 100644 --- a/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_inventory.lua +++ b/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_inventory.lua @@ -243,7 +243,7 @@ function Clockwork.inventory:RemoveInstance(inventory, itemTable) end; end; --- A function to remove a uniquen ID from a table. +-- A function to remove a unique ID from a table. function Clockwork.inventory:RemoveUniqueID(inventory, uniqueID, itemID) local itemTable = Clockwork.item:FindByID(uniqueID); if (itemID) then itemID = tonumber(itemID); end; @@ -441,4 +441,4 @@ if (CLIENT) then Clockwork.inventory:Rebuild(); end); -end; \ No newline at end of file +end;