From 03118d349a32488704a36e3f5a8e42797803e503 Mon Sep 17 00:00:00 2001 From: Aspect <41125780+Aspect12@users.noreply.github.com> Date: Wed, 29 Jul 2020 12:45:40 +0300 Subject: [PATCH] Fix typo --- .../gamemodes/clockwork/framework/libraries/sh_inventory.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_inventory.lua b/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_inventory.lua index 964c6644..1d0c3748 100644 --- a/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_inventory.lua +++ b/upload/garrysmod/gamemodes/clockwork/framework/libraries/sh_inventory.lua @@ -243,7 +243,7 @@ function Clockwork.inventory:RemoveInstance(inventory, itemTable) end; end; --- A function to remove a uniquen ID from a table. +-- A function to remove a unique ID from a table. function Clockwork.inventory:RemoveUniqueID(inventory, uniqueID, itemID) local itemTable = Clockwork.item:FindByID(uniqueID); if (itemID) then itemID = tonumber(itemID); end; @@ -441,4 +441,4 @@ if (CLIENT) then Clockwork.inventory:Rebuild(); end); -end; \ No newline at end of file +end;