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fix: Remove Breaking Change
1 parent 8555228 commit ca44689

1 file changed

Lines changed: 12 additions & 1 deletion

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EXILED/Exiled.API/Features/PrefabHelper.cs

Lines changed: 12 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -98,7 +98,8 @@ public static T GetPrefab<T>(PrefabType prefabType)
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/// <param name="rotation">The <see cref="Quaternion"/> rotation of the <see cref="GameObject"/>.</param>
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/// <param name="spawn">Whether the <see cref="PrefabType"/> should be initially spawned.</param>
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/// <returns>Returns the <see cref="GameObject"/> instantied.</returns>
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public static GameObject Spawn(PrefabType prefabType, Vector3 position = default, Quaternion? rotation = null, bool spawn = true)
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// TOOD: Only keep this method for Exiled 10
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public static GameObject Spawn(PrefabType prefabType, Vector3 position /*= default*/, Quaternion? rotation /*= null*/, bool spawn /*= true*/)
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{
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if (!TryGetPrefab(prefabType, out GameObject gameObject))
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return null;
@@ -119,6 +120,16 @@ public static GameObject Spawn(PrefabType prefabType, Vector3 position = default
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return newGameObject;
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}
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/// <summary>
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/// Spawns the <see cref="GameObject"/> of the specified <see cref="PrefabType"/>.
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/// </summary>
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/// <param name="prefabType">The <see cref="PrefabType"/>.</param>
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/// <param name="position">The <see cref="Vector3"/> position where the <see cref="GameObject"/> will spawn.</param>
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/// <param name="rotation">The <see cref="Quaternion"/> rotation of the <see cref="GameObject"/>.</param>
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/// <returns>Returns the <see cref="GameObject"/> instantied.</returns>
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public static GameObject Spawn(PrefabType prefabType, Vector3 position = default, Quaternion? rotation = null)
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=> Spawn(prefabType, position, rotation, true);
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/// <summary>
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/// Spawns the <see cref="GameObject"/> of the specified <see cref="PrefabType"/>.
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/// </summary>

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