Describe the Bug
The blueprints have different muzzle velocities but no code implements the muzzle velocity change when switching the weapon.
Reproduce the bug
Shoot a normal mode and snipe mode sniper at the same time and see their velocities are indentical.
Screenshots
No response
Additional context
Possible fixes:
- Remove the discrepency in the blueprints since the MV is so high its irrelevant to change it.
- Remove muzzle velocity from bps and use projectile blueprint speed (maybe doesn't work vs moving targets).
- Remake the switching system to use two weapons instead of one, just like the old one, but this time coding a link between the weapon fire rates.
Describe the Bug
The blueprints have different muzzle velocities but no code implements the muzzle velocity change when switching the weapon.
Reproduce the bug
Shoot a normal mode and snipe mode sniper at the same time and see their velocities are indentical.
Screenshots
No response
Additional context
Possible fixes: