When creating new level, an in-editor popup should appear, prompting user to select one of the detected trilesets. Avoids issues with having to look for the trileset directory, but also resolves the problem where there's no way to load a trileset if it's packed in a PAK archive.
When creating new level, an in-editor popup should appear, prompting user to select one of the detected trilesets. Avoids issues with having to look for the trileset directory, but also resolves the problem where there's no way to load a trileset if it's packed in a PAK archive.