Noticed on the nightly build (downloaded 30/05/2026) - Textures when Match Refresh Rate is enabled that are animated tend to have some visual issue where they stutter. This is not occuring when frame rate is fixed at standard OoT frame rate, so may be an interpretation issue for framerates higher than 20.
EDIT: I'm number 6666, let's go
Noticed on the nightly build (downloaded 30/05/2026) - Textures when Match Refresh Rate is enabled that are animated tend to have some visual issue where they stutter. This is not occuring when frame rate is fixed at standard OoT frame rate, so may be an interpretation issue for framerates higher than 20.
EDIT: I'm number 6666, let's go