diff --git a/codemp/rd-rend2/tr_shade.cpp b/codemp/rd-rend2/tr_shade.cpp index bc65a71cb7..782375b5ac 100644 --- a/codemp/rd-rend2/tr_shade.cpp +++ b/codemp/rd-rend2/tr_shade.cpp @@ -897,7 +897,7 @@ static void DrawTris(shaderCommands_t *input, const VertexArraysProperties *vert uniformDataWriter.SetUniformVec4(UNIFORM_VERTCOLOR, vertColor); DrawItem item = {}; - item.renderState.stateBits = GLS_POLYMODE_LINE | GLS_DEPTHMASK_TRUE | GLS_POLYGON_OFFSET_FILL; + item.renderState.stateBits = GLS_POLYMODE_LINE | GLS_DEPTHMASK_TRUE | GLS_POLYGON_OFFSET_FILL | GLS_DEPTHTEST_DISABLE; item.renderState.cullType = RB_GetCullType(&backEnd.viewParms, backEnd.currentEntity, input->shader->cullType); item.renderState.depthRange = RB_GetDepthRange(backEnd.currentEntity, input->shader); item.program = sp;