diff --git a/M2/Macaulay2/packages/GameTheory.m2 b/M2/Macaulay2/packages/GameTheory.m2 index 0870a634ea9..0b261273254 100644 --- a/M2/Macaulay2/packages/GameTheory.m2 +++ b/M2/Macaulay2/packages/GameTheory.m2 @@ -69,7 +69,7 @@ export { "spohnCI" } - +-- Version 1.0 of the package has been reviewed and is on track for an acceptance recommendation in the Journal of Software for Algebra and Geometry. --***************************************-- -- METHODS FOR CORRELATED EQUILIBRIA -- --***************************************-- @@ -817,7 +817,7 @@ doc /// Text {\bf Game Theory} is a package for several equilibrium concepts in game theory. It constructs the algebro-geometric and combinatorial models for Nash, correlated, dependency, and conditional independence equilibria. The latter three notions of - equilibria are all generalizations of Nash equilibria. An $n$-player game in normal form is defined by $n$-tensors of format + equilibria are all generalizations of Nash equilibria. The accompanying paper for this package is [@HREF("https://arxiv.org/abs/2507.16755","The GameTheory package for Macaulay2")@]. An $n$-player game in normal form is defined by $n$-tensors of format $d_1 \times d_2 \times \cdots \times d_n$, where $d_i$ is the number of pure strategies of player $i$. The entry $\{j_1, j_2, \cdots, j_n\}$ of the $i$-th (payoff) tensor for player $i$ is the payoff when player $1$ chooses strategy $j_1$, player $2$ chooses strategy $j_2$, and so on. One can define a specific game or a random game, e.g.,