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4 changes: 2 additions & 2 deletions M2/Macaulay2/packages/GameTheory.m2
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ export {
"spohnCI"
}


-- Version 1.0 of the package has been reviewed and is on track for an acceptance recommendation in the Journal of Software for Algebra and Geometry.
--***************************************--
-- METHODS FOR CORRELATED EQUILIBRIA --
--***************************************--
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Text
{\bf Game Theory} is a package for several equilibrium concepts in game theory. It constructs the algebro-geometric and
combinatorial models for Nash, correlated, dependency, and conditional independence equilibria. The latter three notions of
equilibria are all generalizations of Nash equilibria. An $n$-player game in normal form is defined by $n$-tensors of format
equilibria are all generalizations of Nash equilibria. The accompanying paper for this package is [@HREF("https://arxiv.org/abs/2507.16755","The GameTheory package for Macaulay2")@]. An $n$-player game in normal form is defined by $n$-tensors of format
$d_1 \times d_2 \times \cdots \times d_n$, where $d_i$ is the number of pure strategies of player $i$.
The entry $\{j_1, j_2, \cdots, j_n\}$ of the $i$-th (payoff) tensor for player $i$ is the payoff when player $1$ chooses
strategy $j_1$, player $2$ chooses strategy $j_2$, and so on. One can define a specific game or a random game, e.g.,
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