- mehanics - [x] turn system - [ ] static unit deployment - [ ] static health and damage - [ ] units disappear when dead - [ ] dummy stats for units - [ ] 125 hp, 60 attack robot - [ ] 100 hp, 100 attack - [ ] moving, ranged or melee - [ ] single action per unit per turn - visual/UI - [x] end turn button - [x] indicate who controls what troops - [x] indicate who's turn is it