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这个感觉业务侧实现也不难... |
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XLua可以使用xlua.setclass(CS.UnityEngine, "Vector3", LuaVector3), 直接替换lua中受到的Vector3.
比如game Object.transform.position 返回的就是Lua实现的Vector3.
我看现在的puerts还没有类似的功能
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