diff --git a/docs/components/light.md b/docs/components/light.md index 1d3a4112e06..42aba6470e3 100644 --- a/docs/components/light.md +++ b/docs/components/light.md @@ -11,7 +11,7 @@ examples: The light component defines the entity as a source of light. Light affects all materials that have not specified a flat shading model with `shader: flat`. -Note that lights are computationally expensive we should limit number of lights +Note that lights are computationally expensive and we should limit number of lights in a scene. ```html