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Copy pathserver.js
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72 lines (52 loc) · 1.83 KB
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var express = require('express');
var jade = require('jade');
var app = express()
, http = require('http')
, server = http.createServer(app);
var io = require('socket.io').listen(server);
var port = process.env.PORT || 3000;
server.listen(port);
app.set('views', __dirname + '/views');
app.set('view engine', 'jade');
app.set("view options", { layout: false });
app.configure(function() {
app.use(express.static(__dirname + '/public'));
app.use(express.bodyParser());
});
// Get
app.get('/', function(req, res){
res.render('home.jade');
});
app.get('/mobile', function(req, res){
res.render('mobile.jade');
});
var playerNumber = 0;
// WebSocket connected
io.sockets.on('connection', function (socket) {
// setPseudo
socket.on('setPseudo', function (data) {
//TODO I need to assign the pseudonym to the client object
socket.set('pseudo', data);
playerNumber = playerNumber + 1; // this will only work for one page load each.... it increments too high
socket.set('player_id', playerNumber);
var pseudoData = {psuedo : data, 'player_id' : playerNumber}
io.sockets.emit('playerJoined', pseudoData); // this is sent to the other mobile device, so it might be why it is not successful
});
// message
socket.on('message', function (message) {
socket.get('pseudo', function (error, name) {
socket.get('player_id', function (error, id){
var data = { 'message' : message, pseudo : name, player_id : id };
socket.broadcast.emit('message', data);
});
})
});
// shape changed
socket.on('shapeChanged', function (newShapeName) {
socket.get('player_id', function (error, id){
socket.set('player_shapes', null);
var data = {'player_id' : id, 'shape_name' : newShapeName};
socket.broadcast.emit('shapeChanged', data);
});
});
});