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258 lines (218 loc) · 4.99 KB
/
Copy pathassets.go
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258 lines (218 loc) · 4.99 KB
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// Code generated by "esc -o assets.go assets"; DO NOT EDIT.
package main
import (
"bytes"
"compress/gzip"
"encoding/base64"
"fmt"
"io"
"io/ioutil"
"net/http"
"os"
"path"
"sync"
"time"
)
type _escLocalFS struct{}
var _escLocal _escLocalFS
type _escStaticFS struct{}
var _escStatic _escStaticFS
type _escDirectory struct {
fs http.FileSystem
name string
}
type _escFile struct {
compressed string
size int64
modtime int64
local string
isDir bool
once sync.Once
data []byte
name string
}
func (_escLocalFS) Open(name string) (http.File, error) {
f, present := _escData[path.Clean(name)]
if !present {
return nil, os.ErrNotExist
}
return os.Open(f.local)
}
func (_escStaticFS) prepare(name string) (*_escFile, error) {
f, present := _escData[path.Clean(name)]
if !present {
return nil, os.ErrNotExist
}
var err error
f.once.Do(func() {
f.name = path.Base(name)
if f.size == 0 {
return
}
var gr *gzip.Reader
b64 := base64.NewDecoder(base64.StdEncoding, bytes.NewBufferString(f.compressed))
gr, err = gzip.NewReader(b64)
if err != nil {
return
}
f.data, err = ioutil.ReadAll(gr)
})
if err != nil {
return nil, err
}
return f, nil
}
func (fs _escStaticFS) Open(name string) (http.File, error) {
f, err := fs.prepare(name)
if err != nil {
return nil, err
}
return f.File()
}
func (dir _escDirectory) Open(name string) (http.File, error) {
return dir.fs.Open(dir.name + name)
}
func (f *_escFile) File() (http.File, error) {
type httpFile struct {
*bytes.Reader
*_escFile
}
return &httpFile{
Reader: bytes.NewReader(f.data),
_escFile: f,
}, nil
}
func (f *_escFile) Close() error {
return nil
}
func (f *_escFile) Readdir(count int) ([]os.FileInfo, error) {
if !f.isDir {
return nil, fmt.Errorf(" escFile.Readdir: '%s' is not directory", f.name)
}
fis, ok := _escDirs[f.local]
if !ok {
return nil, fmt.Errorf(" escFile.Readdir: '%s' is directory, but we have no info about content of this dir, local=%s", f.name, f.local)
}
limit := count
if count <= 0 || limit > len(fis) {
limit = len(fis)
}
if len(fis) == 0 && count > 0 {
return nil, io.EOF
}
return fis[0:limit], nil
}
func (f *_escFile) Stat() (os.FileInfo, error) {
return f, nil
}
func (f *_escFile) Name() string {
return f.name
}
func (f *_escFile) Size() int64 {
return f.size
}
func (f *_escFile) Mode() os.FileMode {
return 0
}
func (f *_escFile) ModTime() time.Time {
return time.Unix(f.modtime, 0)
}
func (f *_escFile) IsDir() bool {
return f.isDir
}
func (f *_escFile) Sys() interface{} {
return f
}
// FS returns a http.Filesystem for the embedded assets. If useLocal is true,
// the filesystem's contents are instead used.
func FS(useLocal bool) http.FileSystem {
if useLocal {
return _escLocal
}
return _escStatic
}
// Dir returns a http.Filesystem for the embedded assets on a given prefix dir.
// If useLocal is true, the filesystem's contents are instead used.
func Dir(useLocal bool, name string) http.FileSystem {
if useLocal {
return _escDirectory{fs: _escLocal, name: name}
}
return _escDirectory{fs: _escStatic, name: name}
}
// FSByte returns the named file from the embedded assets. If useLocal is
// true, the filesystem's contents are instead used.
func FSByte(useLocal bool, name string) ([]byte, error) {
if useLocal {
f, err := _escLocal.Open(name)
if err != nil {
return nil, err
}
b, err := ioutil.ReadAll(f)
_ = f.Close()
return b, err
}
f, err := _escStatic.prepare(name)
if err != nil {
return nil, err
}
return f.data, nil
}
// FSMustByte is the same as FSByte, but panics if name is not present.
func FSMustByte(useLocal bool, name string) []byte {
b, err := FSByte(useLocal, name)
if err != nil {
panic(err)
}
return b
}
// FSString is the string version of FSByte.
func FSString(useLocal bool, name string) (string, error) {
b, err := FSByte(useLocal, name)
return string(b), err
}
// FSMustString is the string version of FSMustByte.
func FSMustString(useLocal bool, name string) string {
return string(FSMustByte(useLocal, name))
}
var _escData = map[string]*_escFile{
"/assets/index.html": {
name: "index.html",
local: "assets/index.html",
size: 274,
modtime: 1572391228,
compressed: `
H4sIAAAAAAAC/3SQv07EMAyH9zyFyX6NbmNwM/BvQzAcA6NJfTRXN4kSSwdvj0I7sDBZ9vfTZ8t48/By
f3p/fYRZV/EGewGh9DlaTrYPmCZvAABwZSUIM9XGOtq309Ph1u5Iowr7O8lh0VzgmerCWoQCo9uYQbep
8CNP3118/Cc/H73BsosJ5srn0brhyiKHJeVrck1ZhOqgeRXr/3ZwjsLoqK8r3mALNRaFVsNoL83FNPHX
cGnWo9tQD+4Hud8X/AQAAP//z4BcbRIBAAA=
`,
},
"/assets/js/index.js": {
name: "index.js",
local: "assets/js/index.js",
size: 12,
modtime: 1572391208,
compressed: `
H4sIAAAAAAAC/0rOzysuUahQsFUw5AIEAAD//9RfpjwMAAAA
`,
},
"/assets": {
name: "assets",
local: `assets`,
isDir: true,
},
"/assets/js": {
name: "js",
local: `assets/js`,
isDir: true,
},
}
var _escDirs = map[string][]os.FileInfo{
"assets": {
_escData["/assets/index.html"],
_escData["/assets/js"],
},
"assets/js": {
_escData["/assets/js/index.js"],
},
}