Hi,
I'm battling some weird issue, where i publish a 1080p 60fps 6000 Kbps bit rate stream, then send it to twitch and it's start spiking over 7500 Kbps causing a lot of problems onward.
Is there a (sneaky) way of including -bsf:v h264_metadata=bitrate=6000000 to the ingest ffpmeg command without having to recompile from source (and avoid encoding the stream twice), or the only other option is to lower the source bitrate to say 5000k, loose some quality and call it a day ?
Hi,
I'm battling some weird issue, where i publish a 1080p 60fps 6000 Kbps bit rate stream, then send it to twitch and it's start spiking over 7500 Kbps causing a lot of problems onward.
Is there a (sneaky) way of including -bsf:v h264_metadata=bitrate=6000000 to the ingest ffpmeg command without having to recompile from source (and avoid encoding the stream twice), or the only other option is to lower the source bitrate to say 5000k, loose some quality and call it a day ?