Skip to content

Build calls in MoveEvent do not pass on the caller #348

Description

@dhvanipa

In MoveEvent, we're calling build when the entity id does not exist, but the world becomes the caller then. And so the checks on the EOA, eg agent acting radius, are bypassed

Same with ActivateEvent

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions