diff --git a/packs/_source/spells/8th-level/animal-shapes.yml b/packs/_source/spells/8th-level/animal-shapes.yml index 67e7d9b8d2..a6f8130b7f 100644 --- a/packs/_source/spells/8th-level/animal-shapes.yml +++ b/packs/_source/spells/8th-level/animal-shapes.yml @@ -20,10 +20,11 @@ system: transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't - knocked unconscious. The creature is limited in the actions it can perform - by the nature of its new form, and it can't speak or cast - spells.

The target's gear melds into the new form. The target can't - activate, wield, or otherwise benefit from any of its equipment.

+ knocked &reference[unconscious apply=false]. The creature is limited + in the actions it can perform by the nature of its new form, and it can't + speak or cast spells.

The target's gear melds into the new form. The + target can't activate, wield, or otherwise benefit from any of its + equipment.

chat: '' source: custom: '' @@ -42,12 +43,16 @@ system: affects: type: creature choice: false + count: '' + special: '' template: units: any contiguous: false + type: '' range: value: '30' units: ft + special: '' uses: max: '' recovery: [] @@ -86,7 +91,9 @@ system: units: inst concentration: false override: false - effects: [] + effects: + - _id: OhIP0sFZgym8uFyL + level: {} range: override: false target: @@ -105,20 +112,152 @@ system: uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null + Sb7lnASL8TCju9pO: + type: transform + name: Transform into Beast + _id: Sb7lnASL8TCju9pO + img: '' + sort: 100000 + activation: + type: special + override: true + condition: '' + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + value: '' + chatFlavor: '' + duration: + units: inst + concentration: false + override: true + effects: [] + flags: {} + range: + units: spec + override: true + special: '' + target: + template: + contiguous: false + stationary: false + units: ft + affects: + choice: false + override: false + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + profiles: + - cr: '4' + name: Animal Shape + _id: UOffAoTyyX85HMwu + uuid: null + sizes: [] + types: + - beast + movement: [] + level: + min: null + max: null + settings: + effects: + - origin + - otherOrigin + - background + - class + - feat + - spell + keep: + - mental + - class + - feats + - bio + - tempHP + merge: + - saves + - skills + minimumAC: '' + spellLists: [] + preset: wildshape + other: [] + transformTokens: true + tempFormula: '' + transform: + customize: true + mode: cr + preset: wildshape identifier: animal-shapes sort: 0 flags: {} img: icons/magic/nature/wolf-paw-glow-large-teal-blue.webp -effects: [] +effects: + - name: Animal Shapes + img: icons/magic/nature/wolf-paw-glow-large-teal-blue.webp + origin: Compendium.dnd5e.spells.Item.ohqAIBg6de989CIo + transfer: false + _id: OhIP0sFZgym8uFyL + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: 24 + units: hours + expiry: turnStart + expired: false + description: >- +

Your magic turns others into beasts. On subsequent turns, you can use + your action to transform affected creatures into new forms.

+ tint: '#ffffff' + statuses: [] + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781459159225 + modifiedTime: 1781462171569 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!ohqAIBg6de989CIo.OhIP0sFZgym8uFyL' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037365097 - modifiedTime: 1725992722757 + modifiedTime: 1781462071644 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!ohqAIBg6de989CIo' diff --git a/packs/_source/spells/8th-level/antimagic-field.yml b/packs/_source/spells/8th-level/antimagic-field.yml index 3a4963b599..85df2aacd9 100644 --- a/packs/_source/spells/8th-level/antimagic-field.yml +++ b/packs/_source/spells/8th-level/antimagic-field.yml @@ -15,37 +15,41 @@ system: protrude into it. A slot expended to cast a suppressed spell is consumed. While an effect is suppressed, it doesn't function, but the time it spends suppressed counts against its duration.

Targeted - Effects. Spells and other magical effects, such as magic missile - and charm person, that target a creature or an object in the sphere have - no effect on that target.

Areas of Magic. The area - of another spell or magical effect, such as fireball, can't extend into - the sphere. If the sphere overlaps an area of magic, the part of the area - that is covered by the sphere is suppressed. For example, the flames - created by a wall of fire are suppressed within the sphere, creating a gap - in the wall if the overlap is large enough.

Spells. - Any active spell or other magical effect on a creature or an object in the - sphere is suppressed while the creature or object is in - it.

Magic Items. The properties and powers of magic - items are suppressed in the sphere. For example, a +1 longsword in the - sphere functions as a nonmagical longsword.

A magic weapon's - properties and powers are suppressed if it is used against a target in the - sphere or wielded by an attacker in the sphere. If a magic weapon or a - piece of magic ammunition fully leaves the sphere (for example, if you - fire a magic arrow or throw a magic spear at a target outside the sphere), - the magic of the item ceases to be suppressed as soon as it - exits.

Magical Travel. Teleportation and planar - travel fail to work in the sphere, whether the sphere is the destination - or the departure point for such magical travel. A portal to another - location, world, or plane of existence, as well as an opening to an - extradimensional space such as that created by the rope trick spell, + Effects. Spells and other magical effects, such as + @UUID[Compendium.dnd5e.spells.Item.41JIhpDyM9Anm7cs]{Magic Missile} and + @UUID[Compendium.dnd5e.spells.Item.eS7XnnApoxRxYXPs]{Charm Person}, that + target a creature or an object in the sphere have no effect on that + target.

Areas of Magic. The area of another spell + or magical effect, such as fireball, can't extend into the sphere. If the + sphere overlaps an area of magic, the part of the area that is covered by + the sphere is suppressed. For example, the flames created by a + @UUID[Compendium.dnd5e.spells.Item.X3DrXgxjwI2dvkD6]{Wall of Fire} are + suppressed within the sphere, creating a gap in the wall if the overlap is + large enough.

Spells. Any active spell or other + magical effect on a creature or an object in the sphere is suppressed + while the creature or object is in it.

Magic Items. + The properties and powers of magic items are suppressed in the sphere. For + example, a +1 longsword in the sphere functions as a nonmagical + longsword.

A magic weapon's properties and powers are suppressed if + it is used against a target in the sphere or wielded by an attacker in the + sphere. If a magic weapon or a piece of magic ammunition fully leaves the + sphere (for example, if you fire a magic arrow or throw a magic spear at a + target outside the sphere), the magic of the item ceases to be suppressed + as soon as it exits.

Magical Travel. Teleportation + and planar travel fail to work in the sphere, whether the sphere is the + destination or the departure point for such magical travel. A portal to + another location, world, or plane of existence, as well as an opening to + an extradimensional space such as that created by the + @UUID[Compendium.dnd5e.spells.Item.ap4dmtshjEbwU3Ts]{Rope Trick} spell, temporarily closes while in the sphere.

Creatures and Objects. A creature or object summoned or created by magic temporarily winks out of existence in the sphere. Such a creature instantly reappears once the space the creature occupied is no longer within the sphere.

Dispel Magic. Spells and magical - effects such as dispel magic have no effect on the sphere. Likewise, the - spheres created by different antimagic field spells don't nullify each - other.

+ effects such as + @UUID[Compendium.dnd5e.spells.Item.15Fa6q1nH27XfbR8]{Dispel Magic} have no + effect on the sphere. Likewise, the spheres created by different antimagic + field spells don't nullify each other.

chat: '' source: custom: '' @@ -63,13 +67,16 @@ system: target: affects: choice: false + type: '' template: units: '' type: sphere size: '10' contiguous: false + count: '' range: units: self + special: '' uses: max: '' recovery: [] @@ -128,20 +135,27 @@ system: uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null identifier: antimagic-field sort: 0 flags: {} -img: icons/magic/control/debuff-chains-ropes-net-purple-blue.webp +img: icons/magic/unholy/orb-glowing-yellow-purple.webp effects: [] folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037351648 - modifiedTime: 1725992718323 + modifiedTime: 1781449979780 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!Eon0jzGzQRNluTPQ' diff --git a/packs/_source/spells/8th-level/antipathy-sympathy.yml b/packs/_source/spells/8th-level/antipathy-sympathy.yml index 2e8ab05d0f..c093739ef5 100644 --- a/packs/_source/spells/8th-level/antipathy-sympathy.yml +++ b/packs/_source/spells/8th-level/antipathy-sympathy.yml @@ -60,12 +60,15 @@ system: type: creature count: '1' choice: false + special: '' template: units: '' contiguous: false + type: '' range: value: '60' units: ft + special: '' uses: max: '' recovery: [] @@ -87,68 +90,143 @@ system: - somatic - material activities: - dnd5eactivity000: - _id: dnd5eactivity000 - type: save + sH3vDAnrbbd65Agz: + type: utility + name: Cast + _id: sH3vDAnrbbd65Agz + img: '' + sort: 100000 activation: type: action - value: null override: false consumption: - targets: [] scaling: allowed: false - max: '' spellSlot: true + targets: [] description: + value: '' chatFlavor: '' duration: units: inst concentration: false override: false effects: - - _id: Cz824xQ2Z4BYuSa9 - onSave: false + - _id: Q8oqI0ISzsugmoDk + level: + min: null + max: null + - _id: lFjm3pDxzxo4U5Jm + level: {} + flags: {} range: + units: self override: false target: - prompt: true template: contiguous: false + stationary: false units: ft affects: choice: false override: false + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + roll: + prompt: false + visible: false + name: '' + formula: '' + ITL3quDlYj3grSZz: + type: save + name: End Effect Save + _id: ITL3quDlYj3grSZz + img: '' + sort: 200000 + activation: + type: special + override: true + condition: >- + When an affected creature ends its turn while not within 60 feet of + the target or able to see it, or if the target damages or otherwise an + affected creature. + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + value: '' + chatFlavor: '' + duration: + units: inst + concentration: false + override: true + effects: [] + flags: {} + range: + units: spec + override: true + special: '' + target: + template: + contiguous: false + stationary: false + units: ft + type: '' + affects: + choice: false + type: creature + count: '1' + special: '' + override: true + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false damage: - onSave: half + onSave: none parts: [] save: - ability: wis + ability: + - wis dc: calculation: spellcasting formula: '' - uses: - spent: 0 - recovery: [] - sort: 0 + visible: true + bonus: '' identifier: antipathy-sympathy sort: 0 flags: {} -img: icons/magic/control/fear-fright-monster-grin-green.webp +img: icons/commodities/treasure/totem-wooden-glowing-green.webp effects: - name: Antipathy origin: Compendium.dnd5e.spells.Item.GJ2WYm3SQFR0winH duration: - startTime: null - seconds: null - combat: null - rounds: null - turns: null - startRound: null - startTurn: null + value: null + units: seconds + expiry: null + expired: false disabled: true _id: Cz824xQ2Z4BYuSa9 - changes: [] description: >-

While Frightened by the target, the creature must use its movement to move to the nearest safe spot from which it can't see the target. If the @@ -163,7 +241,7 @@ effects: _stats: compendiumSource: null duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e systemVersion: 4.0.0 createdTime: null @@ -172,17 +250,125 @@ effects: exportSource: null img: icons/magic/control/fear-fright-monster-grin-green.webp type: base - system: {} + system: + changes: [] sort: 0 + showIcon: 2 + start: null + folder: null _key: '!items.effects!GJ2WYm3SQFR0winH.Cz824xQ2Z4BYuSa9' + - name: Aura of Antipathy + img: icons/commodities/treasure/token-engraved-red-glowing.webp + origin: Compendium.dnd5e.spells.Item.GJ2WYm3SQFR0winH + transfer: false + _id: Q8oqI0ISzsugmoDk + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: 10 + units: days + expiry: turnStart + expired: false + description: >- +

You are invested with an aura of antipathy.

The enchantment + causes creatures of the kind the caster designated to feel an intense urge + to leave the area and avoid the target. When such a creature can see the + target or comes within 60 feet of it, the creature must succeed on a + Wisdom saving throw or become &Reference[frightened]. The creature + remains frightened while it can see the target or is within 60 feet of + it.

While frightened by you, the creature must use its movement to + move to the nearest safe spot from which it can't you. If the creature + moves more than 60 feet from you and can't see you, the creature is no + longer frightened, but the creature becomes frightened again if it regains + sight of you or moves within 60 feet of you.

Ending the + Effect. If an affected creature ends its turn while not within 60 + feet of you or able to see you, the creature makes a Wisdom saving throw. + On a successful save, the creature is no longer affected by you and + recognizes the feeling of repugnance or attraction as magical. In + addition, a creature affected by the spell is allowed another Wisdom + saving throw every 24 hours while the spell persists.

+ tint: '#ffffff' + statuses: [] + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781449473551 + modifiedTime: 1781449738257 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!GJ2WYm3SQFR0winH.Q8oqI0ISzsugmoDk' + - name: Aura of Sympathy + img: icons/commodities/treasure/token-engraved-green-glowing.webp + origin: Compendium.dnd5e.spells.Item.GJ2WYm3SQFR0winH + transfer: false + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: 10 + units: days + expiry: turnStart + expired: false + description: >- +

You are invested with an aura of sympathy.

The enchantment causes + the specified creatures to feel an intense urge to approach you while + within 60 feet of you or able to see you. When such a creature can see you + or comes within 60 feet of you, the creature must succeed on a Wisdom + saving throw or use its movement on each of its turns to enter the area or + move within reach of the target. When the creature has done so, it can't + willingly move away from you.

If you damage or otherwise harm an + affected creature, the affected creature can make a Wisdom saving throw to + end the effect, as described below.

Ending the + Effect. If an affected creature ends its turn while not within 60 + feet of you or able to see you, the creature makes a Wisdom saving throw. + On a successful save, the creature is no longer affected by you and + recognizes the feeling of repugnance or attraction as magical. In + addition, a creature affected by the spell is allowed another Wisdom + saving throw every 24 hours while the spell persists.

+ tint: '#ffffff' + statuses: [] + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781449615792 + modifiedTime: 1781449743286 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _id: lFjm3pDxzxo4U5Jm + _key: '!items.effects!GJ2WYm3SQFR0winH.lFjm3pDxzxo4U5Jm' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037351931 - modifiedTime: 1725992718400 + modifiedTime: 1781449834567 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!GJ2WYm3SQFR0winH' diff --git a/packs/_source/spells/8th-level/clone.yml b/packs/_source/spells/8th-level/clone.yml index a68f659b06..8e42a42771 100644 --- a/packs/_source/spells/8th-level/clone.yml +++ b/packs/_source/spells/8th-level/clone.yml @@ -35,11 +35,14 @@ system: target: affects: choice: false + type: '' template: units: '' contiguous: false + type: '' range: units: touch + special: '' uses: max: '' recovery: [] @@ -102,20 +105,27 @@ system: uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null identifier: clone sort: 0 flags: {} -img: icons/magic/control/debuff-energy-hold-yellow.webp +img: icons/commodities/treasure/glass-crystal-green.webp effects: [] folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037362991 - modifiedTime: 1725992722077 + modifiedTime: 1781450003819 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!h830iyqParFleNqR' diff --git a/packs/_source/spells/8th-level/control-weather.yml b/packs/_source/spells/8th-level/control-weather.yml index 7ad4628abd..1d4ccc64d2 100644 --- a/packs/_source/spells/8th-level/control-weather.yml +++ b/packs/_source/spells/8th-level/control-weather.yml @@ -82,13 +82,16 @@ system: target: affects: choice: false + type: '' template: units: mi type: radius size: '5' contiguous: false + count: '' range: units: self + special: '' uses: max: '' recovery: [] @@ -128,7 +131,9 @@ system: units: inst concentration: false override: false - effects: [] + effects: + - _id: Qv7ANsXd9HecvbxV + level: {} range: override: false target: @@ -147,20 +152,132 @@ system: uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null + 2vQLk7ux8nGczdj2: + type: utility + name: Begin Weather Change + _id: 2vQLk7ux8nGczdj2 + img: '' + sort: 100000 + activation: + type: special + override: true + condition: Takes 1d4 x 10 minutes. + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + value: '' + chatFlavor: '' + duration: + units: spec + concentration: false + override: true + special: '' + effects: [] + flags: {} + range: + units: spec + override: true + special: '' + target: + template: + contiguous: false + stationary: false + units: ft + type: '' + affects: + choice: false + type: '' + special: '' + count: '' + override: true + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + roll: + prompt: false + visible: false + name: Time Required (Minutes) + formula: 1d4 * 10 identifier: control-weather sort: 0 flags: {} img: icons/magic/air/wind-tornado-cyclone-white.webp -effects: [] +effects: + - name: Controlling Weather + img: icons/magic/air/wind-tornado-cyclone-white.webp + origin: Compendium.dnd5e.spells.Item.ZPd73HtKF3At11jh + transfer: false + _id: Qv7ANsXd9HecvbxV + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: 8 + units: hours + expiry: turnStart + expired: false + description: >- +

You take control of the weather within 5 miles of you for the duration. + You must be outdoors to cast this spell. Moving to a place where you don't + have a clear path to the sky ends the spell early.

When you cast the + spell, you change the current weather conditions, which are determined by + the DM based on the climate and season. You can change precipitation, + temperature, and wind. It takes 1d4 x 10 minutes for the new conditions to + take effect. Once they do so, you can change the conditions again. When + the spell ends, the weather gradually returns to normal.

When you + change the weather conditions, find a current condition on the following + tables and change its stage by one, up or down. When changing the wind, + you can change its direction.

+ tint: '#ffffff' + statuses: [] + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781450067276 + modifiedTime: 1781450096138 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!ZPd73HtKF3At11jh.Qv7ANsXd9HecvbxV' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037359191 - modifiedTime: 1725992720807 + modifiedTime: 1781450179283 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!ZPd73HtKF3At11jh' diff --git a/packs/_source/spells/8th-level/demiplane.yml b/packs/_source/spells/8th-level/demiplane.yml index dc5596a917..d77ad44c46 100644 --- a/packs/_source/spells/8th-level/demiplane.yml +++ b/packs/_source/spells/8th-level/demiplane.yml @@ -35,12 +35,15 @@ system: target: affects: choice: false + type: '' template: units: '' contiguous: false + type: '' range: value: '60' units: ft + special: '' uses: max: '' recovery: [] @@ -96,20 +99,27 @@ system: uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null identifier: demiplane sort: 0 flags: {} -img: icons/magic/symbols/runes-star-pentagon-blue.webp +img: icons/environment/wilderness/altar-hidden.webp effects: [] folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037366694 - modifiedTime: 1725992723458 + modifiedTime: 1781450203356 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!xNM9CzQQr2CieM4B' diff --git a/packs/_source/spells/8th-level/dominate-monster.yml b/packs/_source/spells/8th-level/dominate-monster.yml index 56f47beee4..ccd7fbfaeb 100644 --- a/packs/_source/spells/8th-level/dominate-monster.yml +++ b/packs/_source/spells/8th-level/dominate-monster.yml @@ -46,12 +46,15 @@ system: type: creature count: '1' choice: false + special: '' template: units: '' contiguous: false + type: '' range: value: '60' units: ft + special: '' uses: max: '' recovery: [] @@ -93,6 +96,14 @@ system: effects: - _id: fBMLyF7ftAaWmv1s onSave: false + level: + min: 8 + max: 8 + - _id: A9gnQnWfCRqoymRm + onSave: false + level: + min: 9 + max: 9 range: override: false target: @@ -104,66 +115,247 @@ system: choice: false override: false damage: - onSave: half + onSave: none parts: [] save: ability: wis dc: calculation: spellcasting formula: '' + bonus: '' uses: spent: 0 recovery: [] + max: '' sort: 0 + name: '' + img: '' + visibility: + level: + min: null + max: null + Ur3gZKsYU9z2dF3f: + type: utility + name: Command Creature + img: '' + sort: 100000 + activation: + type: '' + override: true + condition: '' + consumption: + scaling: + allowed: false + spellSlot: true + targets: [] + description: + value: '' + chatFlavor: '' + duration: + units: inst + concentration: false + override: true + effects: [] + flags: {} + range: + units: spec + override: true + special: '' + target: + template: + contiguous: false + stationary: false + units: ft + type: '' + affects: + choice: false + type: creature + count: '1' + special: '' + override: true + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + roll: + prompt: false + visible: false + name: '' + formula: '' + _id: Ur3gZKsYU9z2dF3f + gTWT6EVmsdlCKci4: + type: utility + name: Assume Direct Control + img: '' + sort: 200000 + activation: + type: action + override: false + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + value: >- +

You take total and precise control of the target. Until the end of + your next turn, the creature takes only the actions you choose, and + doesn't do anything that you don't allow it to do. During this time + you can also cause the creature to use a reaction, but this requires + you to use your own reaction as well.

+ chatFlavor: '' + duration: + units: round + concentration: false + override: true + value: '1' + effects: [] + flags: {} + range: + units: spec + override: true + special: '' + target: + template: + contiguous: false + stationary: false + units: ft + type: '' + affects: + choice: false + type: creature + count: '1' + special: '' + override: true + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + roll: + prompt: false + visible: false + name: '' + formula: '' + _id: gTWT6EVmsdlCKci4 identifier: dominate-monster sort: 0 flags: {} -img: icons/magic/air/air-burst-spiral-large-pink.webp +img: icons/creatures/magical/spirit-undead-ghost-tan-teal.webp effects: - - name: Dominate Monster + - name: 'Dominate Monster: 8th Level' origin: Compendium.dnd5e.spells.Item.eEpy1ONlXumKS1mp duration: - startTime: null - seconds: null - combat: null - rounds: null - turns: null - startRound: null - startTurn: null + value: 1 + units: hours + expiry: turnStart + expired: false disabled: true _id: fBMLyF7ftAaWmv1s - changes: [] description: >- -

The target is Charmed and must do its best to obey any commands sent by - the caster.

+

You are &reference[charmed apply=false] and the caster has a + telepathic link with you as long as the two of you are on the same plane + of existence. They can use this telepathic link to issue commands to you, + which you must do your best to obey. If you complete your order and don't + recieve further direction from the caster, you defend and preserve + yourself to the best of your ability.

Each time you take damage, you + make a new Wisdom saving throw against the spell. If the saving throw + succeeds, the spell ends.

transfer: false statuses: - charmed - flags: {} + flags: + dnd5e: + riders: + statuses: [] tint: '#ffffff' _stats: compendiumSource: null duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 - createdTime: null - modifiedTime: null - lastModifiedBy: null + systemVersion: 6.0.0 + createdTime: 1781458596242 + modifiedTime: 1781458596242 + lastModifiedBy: dnd5ebuilder0000 exportSource: null - img: icons/magic/air/air-burst-spiral-large-pink.webp + img: icons/creatures/magical/spirit-undead-ghost-tan-teal.webp type: base - system: {} + system: + changes: [] sort: 0 + showIcon: 2 + start: null + folder: null _key: '!items.effects!eEpy1ONlXumKS1mp.fBMLyF7ftAaWmv1s' + - name: 'Dominate Monster: 9th Level' + origin: Compendium.dnd5e.spells.Item.eEpy1ONlXumKS1mp + duration: + value: 8 + units: hours + expiry: turnStart + expired: false + disabled: true + description: >- +

You are &reference[charmed apply=false] and the caster has a + telepathic link with you as long as the two of you are on the same plane + of existence. They can use this telepathic link to issue commands to you, + which you must do your best to obey. If you complete your order and don't + recieve further direction from the caster, you defend and preserve + yourself to the best of your ability.

Each time you take damage, you + make a new Wisdom saving throw against the spell. If the saving throw + succeeds, the spell ends.

+ transfer: false + statuses: + - charmed + flags: + dnd5e: + riders: + statuses: [] + tint: '#ffffff' + _stats: + compendiumSource: null + duplicateSource: null + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781458598692 + modifiedTime: 1781458607178 + lastModifiedBy: dnd5ebuilder0000 + exportSource: null + img: icons/creatures/magical/spirit-undead-ghost-tan-teal.webp + type: base + system: + changes: [] + sort: 0 + showIcon: 2 + start: null + folder: null + _id: A9gnQnWfCRqoymRm + _key: '!items.effects!eEpy1ONlXumKS1mp.A9gnQnWfCRqoymRm' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037361593 - modifiedTime: 1725992721611 + modifiedTime: 1781458623144 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!eEpy1ONlXumKS1mp' diff --git a/packs/_source/spells/8th-level/earthquake.yml b/packs/_source/spells/8th-level/earthquake.yml index 235e8b331a..3fbfd8aaaa 100644 --- a/packs/_source/spells/8th-level/earthquake.yml +++ b/packs/_source/spells/8th-level/earthquake.yml @@ -10,33 +10,34 @@ system: see within range. For the Duration, an intense tremor rips through the ground in a 100-foot-radius circle centered on that point and shakes creatures and structures in contact with the ground in that - area.

The ground in the area becomes difficult terrain. Each - creature on the ground that is concentrating must make a Constitution - saving throw. On a failed save, the creature's Concentration is - broken.

When you cast this spell and at the end of each turn you + area.

The ground in the area becomes &reference[difficult + terrain]. Each creature on the ground that is concentrating must make a + Constitution saving throw. On a failed save, the creature's concentration + is broken.

When you cast this spell and at the end of each turn you spend concentrating on it, each creature on the ground in the area must make a Dexterity saving throw. On a failed save, the creature is knocked - prone.

This spell can have additional Effects depending on the - terrain in the area, as determined by the + &reference[prone].

This spell can have additional effects + depending on the terrain in the area, as determined by the DM.

Fissures. Fissures open throughout the spell's area at the start of your next turn after you cast the spell. A total of - 1d6 such fissures open in locations chosen by the DM. Each is 1d10 × 10 - feet deep, 10 feet wide, and extends from one edge of the spell's area to - the opposite side. A creature standing on a spot where a fissure opens - must succeed on a Dexterity saving throw or fall in. A creature that - successfully saves moves with the fissure's edge as it opens.

A - fissure that opens beneath a structure causes it to automatically collapse - (see below).

Structures. The tremor deals 50 - bludgeoning damage to any structure in contact with the ground in the area - when you cast the spell and at the start of each of your turns until the - spell ends. If a structure drops to 0 Hit Points, it collapses and - potentially damages nearby creatures. A creature within half the distance - of a structure's height must make a Dexterity saving throw. On a failed - save, the creature takes 5d6 bludgeoning damage, is knocked prone, and is - buried in the rubble, requiring a DC 20 Strength (Athletics) check as an - action to escape. The DM can adjust the DC higher or lower, depending on - the Nature of the rubble. On a successful save, the creature takes half as - much damage and doesn't fall prone or become buried.

+ [[/r 1d6 #Number of Fissures]] such fissures open in locations chosen by + the DM. Each is 1d10 × 10 feet deep, 10 feet wide, and extends from one + edge of the spell's area to the opposite side. A creature standing on a + spot where a fissure opens must succeed on a Dexterity saving throw or + fall in. A creature that successfully saves moves with the fissure's edge + as it opens.

A fissure that opens beneath a structure causes it to + automatically collapse (see below).

Structures. The + tremor deals 50 bludgeoning damage to any structure in contact with the + ground in the area when you cast the spell and at the start of each of + your turns until the spell ends. If a structure drops to 0 Hit Points, it + collapses and potentially damages nearby creatures. A creature within half + the distance of a structure's height must make a Dexterity saving throw. + On a failed save, the creature takes 5d6 bludgeoning damage, is knocked + &reference[prone], and is buried in the rubble, requiring a DC 20 + Strength (Athletics) check as an action to escape. The DM can adjust the + DC higher or lower, depending on the nature of the rubble. On a successful + save, the creature takes half as much damage and doesn't fall prone or + become buried.

chat: '' source: custom: '' @@ -54,14 +55,17 @@ system: target: affects: choice: false + type: '' template: units: ft type: radius size: '100' contiguous: false + count: '' range: value: '500' units: ft + special: '' uses: max: '' recovery: [] @@ -82,61 +86,402 @@ system: - material - concentration activities: - dnd5eactivity000: - _id: dnd5eactivity000 - type: save + J2GoEuGZ1iEynVgD: + type: utility + name: Cast + _id: J2GoEuGZ1iEynVgD + img: null + sort: 100000 activation: type: action - value: null override: false consumption: - targets: [] scaling: allowed: false - max: '' spellSlot: true + targets: [] description: - chatFlavor: '' + value: '' duration: units: inst concentration: false override: false effects: [] + flags: {} range: + units: self override: false target: + template: + contiguous: false + stationary: false + units: ft + affects: + choice: false + override: false prompt: true + uses: + spent: 0 + recovery: [] + visibility: + level: {} + requireAttunement: false + requireIdentification: false + requireMagic: false + roll: + prompt: false + visible: false + M7H3M7MXUHpkDYsi: + type: save + name: Prone / Concentration Save + _id: M7H3M7MXUHpkDYsi + img: '' + sort: 200000 + activation: + type: special + override: true + condition: At the end of each of your turns. + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + value: >- +

When you cast this spell and at the end of each turn you spend + concentrating on it, each creature on the ground in the area must make + a Dexterity saving throw. On a failed save, the creature is knocked + &reference[prone].

+ chatFlavor: '' + duration: + units: inst + concentration: false + override: true + effects: [] + flags: {} + range: + units: self + override: false + target: template: contiguous: false + stationary: false units: ft + type: '' affects: choice: false + type: creature + count: '' + special: '' + override: true + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + damage: + onSave: none + parts: [] + save: + ability: + - dex + dc: + calculation: spellcasting + formula: '' + visible: true + bonus: '' + BKMYGE8ul9RaBNQd: + type: save + name: Open Fissures + _id: BKMYGE8ul9RaBNQd + img: '' + sort: 300000 + activation: + type: special + override: true + condition: At the start of next turn when you cast this spell. + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + value: >- +

Fissures open throughout the spell's area at the start of your next + turn after you cast the spell. A total of [[/r 1d6 #Number of + Fissures]] such fissures open in locations chosen by the DM. Each is + 1d10 × 10 feet deep, 10 feet wide, and extends from one edge of the + spell's area to the opposite side. A creature standing on a spot where + a fissure opens must succeed on a Dexterity saving throw or fall in. A + creature that successfully saves moves with the fissure's edge as it + opens.

A fissure that opens beneath a structure causes it to + automatically collapse.

+ chatFlavor: '' + duration: + units: inst + concentration: false + override: true + effects: [] + flags: {} + range: + units: self override: false + target: + template: + contiguous: false + stationary: false + units: ft + type: line + size: '200' + width: '10' + count: '1' + affects: + choice: false + type: creature + count: '' + special: '' + override: true + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false damage: - onSave: half + onSave: none parts: [] save: - ability: dex + ability: + - dex dc: calculation: spellcasting formula: '' + visible: true + bonus: '' + Yc7FnztObhVeuslM: + type: save + name: Falling Debris + _id: Yc7FnztObhVeuslM + img: '' + sort: 400000 + activation: + type: special + override: true + condition: When a structure collapses while a creature is near it. + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + value: >- +

A creature within half the distance of a collapsing structure's + height must make a Dexterity saving throw. On a failed save, the + creature takes 5d6 bludgeoning damage, is knocked + &reference[prone], and is buried in the rubble, requiring a DC 20 + Strength (Athletics) check as an action to escape. The DM can adjust + the DC higher or lower, depending on the nature of the rubble. On a + successful save, the creature takes half as much damage and doesn't + fall prone or become buried.

+ chatFlavor: '' + duration: + units: inst + concentration: false + override: true + effects: + - _id: 8CWoAkynZV7USN3N + onSave: false + level: + min: null + max: null + flags: {} + range: + units: spec + override: true + special: '' + target: + template: + contiguous: false + stationary: false + units: ft + type: '' + affects: + choice: false + type: creature + count: '1' + special: '' + override: true + prompt: true uses: spent: 0 recovery: [] - sort: 0 + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + damage: + onSave: half + parts: + - custom: + enabled: false + formula: '' + number: 5 + denomination: 6 + bonus: '' + types: + - bludgeoning + scaling: + mode: '' + number: 1 + save: + ability: + - dex + dc: + calculation: spellcasting + formula: '' + visible: true + bonus: '' + xIIRL1ckzWTxHikd: + type: damage + name: Structure Damage + _id: xIIRL1ckzWTxHikd + img: '' + sort: 350000 + activation: + type: special + override: true + condition: '' + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + value: >- +

The tremor deals 50 bludgeoning damage to any structure in contact + with the ground in the area when you cast the spell and at the start + of each of your turns until the spell ends. If a structure drops to 0 + Hit Points, it collapses and potentially damages nearby creatures.

+ chatFlavor: '' + duration: + units: inst + concentration: false + override: true + effects: [] + flags: {} + range: + units: spec + override: true + special: '' + target: + template: + contiguous: false + stationary: false + units: ft + type: '' + affects: + choice: false + type: object + count: '' + special: '' + override: true + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + damage: + critical: + allow: false + parts: + - custom: + enabled: false + formula: '' + number: null + denomination: null + bonus: '50' + types: + - bludgeoning + scaling: + mode: '' + number: 1 identifier: earthquake sort: 0 flags: {} -img: icons/magic/earth/projectile-spiked-stone-boulder-orange.webp -effects: [] +img: icons/magic/earth/explosion-lava-stone-red.webp +effects: + - name: Buried under Rubble + img: icons/commodities/stone/clay-grey.webp + origin: Compendium.dnd5e.spells.Item.x5JNBSyIBBZsjcGT + transfer: false + _id: 8CWoAkynZV7USN3N + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: null + units: seconds + expiry: null + expired: false + description: >- +

You are buried until rubble, requiring a [[/check 20 str ath]] check as + an action to escape. The DM can adjust the DC higher or lower, depending + on the nature of the rubble.

+ tint: '#ffffff' + statuses: [] + showIcon: 2 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: + - prone + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781458217545 + modifiedTime: 1781458296582 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!x5JNBSyIBBZsjcGT.8CWoAkynZV7USN3N' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037366644 - modifiedTime: 1725992723440 + modifiedTime: 1781458431011 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!x5JNBSyIBBZsjcGT' diff --git a/packs/_source/spells/8th-level/feeblemind.yml b/packs/_source/spells/8th-level/feeblemind.yml index 4040a30bae..861f344054 100644 --- a/packs/_source/spells/8th-level/feeblemind.yml +++ b/packs/_source/spells/8th-level/feeblemind.yml @@ -10,12 +10,14 @@ system: attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an Intelligence saving throw.

On a failed save, the creature's Intelligence and Charisma scores become 1. The - creature can't cast Spells, activate Magic Items, understand language, or + creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.

At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends.

The spell can also - be ended by Greater Restoration, heal, or wish.

+ be ended by @UUID[Compendium.dnd5e.spells.Item.WzvJ7G3cqvIubsLk]{Greater + Restoration}, @UUID[Compendium.dnd5e.spells.Item.qcYitWoSMTnKkzM1]{Heal}, + or @UUID[Compendium.dnd5e.spells.Item.3okM6Gn63zzEULkz]{Wish}.

chat: '' source: custom: '' @@ -35,12 +37,15 @@ system: type: creature count: '1' choice: false + special: '' template: units: '' contiguous: false + type: '' range: value: '150' units: ft + special: '' uses: max: '' recovery: [] @@ -82,6 +87,9 @@ system: effects: - _id: flpBCg1pgZchf5Hz onSave: false + level: + min: null + max: null range: override: false target: @@ -93,87 +101,109 @@ system: choice: false override: false damage: - onSave: half + onSave: full parts: - - number: 4 + - custom: + enabled: false + formula: '' + number: 4 denomination: 6 bonus: '' types: - psychic - custom: - enabled: false - formula: '' scaling: mode: '' - number: null - formula: '' + number: 1 save: ability: int dc: calculation: spellcasting formula: '' + bonus: '' uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null identifier: befuddlement sort: 0 flags: {} -img: icons/magic/light/explosion-star-large-teal-purple.webp +img: icons/commodities/biological/organ-brain-pink-purple.webp effects: - name: Feeblemind origin: Compendium.dnd5e.spells.Item.hYCrN82dMJFuJODB duration: - startTime: null - seconds: null - combat: null - rounds: null - turns: null - startRound: null - startTurn: null - disabled: true + value: null + units: seconds + expiry: null + expired: false + disabled: false _id: flpBCg1pgZchf5Hz - changes: - - key: system.abilities.int.value - mode: 5 - value: '1' - priority: null - - key: system.abilities.cha.value - mode: 5 - value: '1' - priority: null description: >- -

The creature's Intelligence and Charisma scores become 1. The creature - can't cast Spells, activate Magic Items, understand language, or - communicate in any intelligible way. The creature can, however, identify - its friends, follow them, and even protect them.

+

Your Intelligence and Charisma scores become 1. You can't cast spells, + activate magic items, understand language, or communicate in any + intelligible way. You can, however, identify your friends, follow them, + and even protect them.

At the end of every 30 days, you can repeat + your saving throw against this spell. If you succeed on your saving throw, + the spell ends.

The spell can also be ended by + @UUID[Compendium.dnd5e.spells.Item.WzvJ7G3cqvIubsLk]{Greater Restoration}, + @UUID[Compendium.dnd5e.spells.Item.qcYitWoSMTnKkzM1]{Heal}, or + @UUID[Compendium.dnd5e.spells.Item.3okM6Gn63zzEULkz]{Wish}.

transfer: false statuses: [] - flags: {} + flags: + dnd5e: + riders: + statuses: [] tint: '#ffffff' _stats: compendiumSource: null duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 - createdTime: null - modifiedTime: null - lastModifiedBy: null + systemVersion: 6.0.0 + createdTime: 1781450645209 + modifiedTime: 1781450688824 + lastModifiedBy: dnd5ebuilder0000 exportSource: null - img: icons/magic/light/explosion-star-large-teal-purple.webp + img: icons/commodities/biological/organ-brain-pink-purple.webp type: base - system: {} + system: + changes: + - key: system.abilities.int.value + type: override + value: 1 + phase: initial + priority: null + - key: system.abilities.cha.value + type: override + value: 1 + phase: initial + priority: null + - key: system.traits.languages.custom + type: add + value: ;cant understand language or communicate in any intelligible way + phase: initial + priority: null sort: 0 + start: null + showIcon: 1 + folder: null _key: '!items.effects!hYCrN82dMJFuJODB.flpBCg1pgZchf5Hz' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037363195 - modifiedTime: 1725992722134 + modifiedTime: 1781450573457 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!hYCrN82dMJFuJODB' diff --git a/packs/_source/spells/8th-level/glibness.yml b/packs/_source/spells/8th-level/glibness.yml index 3207d5c9fb..bb8a3158da 100644 --- a/packs/_source/spells/8th-level/glibness.yml +++ b/packs/_source/spells/8th-level/glibness.yml @@ -28,11 +28,14 @@ system: affects: type: self choice: false + special: '' template: units: '' contiguous: false + type: '' range: units: self + special: '' uses: max: '' recovery: [] @@ -92,16 +95,61 @@ system: identifier: glibness sort: 0 flags: {} -img: icons/magic/air/fog-gas-smoke-swirling-pink.webp -effects: [] +img: icons/skills/social/diplomacy-handshake-yellow.webp +effects: + - name: Glib + img: icons/skills/social/diplomacy-handshake-yellow.webp + origin: Compendium.dnd5e.spells.Item.1RzxKZzkQOoioxPj + type: base + _id: fDvXuZj3U8Lgi7t2 + system: + changes: + - key: system.abilities.cha.check.roll.min + type: upgrade + value: 15 + phase: initial + priority: null + disabled: false + start: null + duration: + value: 1 + units: hours + expiry: turnStart + expired: false + description: >- +

Until the spell ends, when you make a Charisma check, you can replace + the number you roll with a 15. Additionally, no matter what you say, magic + that would determine if you are telling the truth indicates that you are + being truthful.

+ tint: '#ffffff' + transfer: true + statuses: [] + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781450389827 + modifiedTime: 1781450468286 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!1RzxKZzkQOoioxPj.fDvXuZj3U8Lgi7t2' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037345772 - modifiedTime: 1725992716518 + modifiedTime: 1781450378254 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!1RzxKZzkQOoioxPj' diff --git a/packs/_source/spells/8th-level/holy-aura.yml b/packs/_source/spells/8th-level/holy-aura.yml index 8a9b4eb415..7f06ad7d5f 100644 --- a/packs/_source/spells/8th-level/holy-aura.yml +++ b/packs/_source/spells/8th-level/holy-aura.yml @@ -8,12 +8,17 @@ system: value: >-

Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when - you cast this spell shed dim light in a 5-foot radius and have advantage - on all Saving Throws, and other creatures have disadvantage on Attack - rolls against them until the spell ends. In addition, when a fiend or an - Undead hits an affected creature with a melee attack, the aura flashes - with brilliant light. The attacker must succeed on a Constitution saving - throw or be Blinded until the spell ends.

+ you cast this spell shed &reference[dim light] in a 5-foot radius and + have advantage on all saving throws, and other creatures have disadvantage + on attack rolls against them until the spell ends. In addition, when a + fiend or an undead hits an affected creature with a melee attack, the aura + flashes with brilliant light. The attacker must succeed on a Constitution + saving throw or be &reference[Blinded] until the spell + ends.

Foundry Note

You can apply the + @UUID[Compendium.dnd5e.spells.Item.j8S49Rea8b1640Zi.ActiveEffect.vtInaQPPgrwFw8iq]{Bathing + in Holy Aura} effect to yourself and creatures within range to grant the + proper bonuse during the spell's duration.

chat: '' source: custom: '' @@ -31,13 +36,16 @@ system: target: affects: choice: false + type: '' template: units: ft type: radius size: '30' contiguous: false + count: '' range: units: self + special: '' uses: max: '' recovery: [] @@ -80,7 +88,13 @@ system: units: inst concentration: false override: false - effects: [] + effects: + - _id: LteHhamNgl8Pu2NE + level: + min: null + max: null + - _id: vtInaQPPgrwFw8iq + level: {} range: override: false target: @@ -99,7 +113,14 @@ system: uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null dnd5eactivity100: _id: dnd5eactivity100 type: save @@ -115,11 +136,21 @@ system: spellSlot: true description: chatFlavor: '' + value: >- +

When a fiend or an undead hits an affected creature with a melee + attack, the aura flashes with brilliant light. The attacker must + succeed on a Constitution saving throw or be &reference[Blinded] + until the spell ends.

duration: units: inst concentration: false override: false - effects: [] + effects: + - _id: VMRCzFjA3Omw9nB2 + onSave: false + level: + min: null + max: null range: override: false target: @@ -131,30 +162,209 @@ system: choice: false override: false damage: - onSave: half + onSave: none parts: [] save: - ability: con + ability: + - con dc: calculation: spellcasting formula: '' + bonus: '' uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Blinding Light + img: '' + visibility: + level: + min: null + max: null identifier: holy-aura sort: 0 flags: {} -img: icons/magic/control/buff-flight-wings-runes-blue-white.webp -effects: [] +img: icons/magic/light/explosion-beam-impact-silhouette.webp +effects: + - name: Bathing in Holy Aura + img: icons/magic/light/explosion-beam-impact-silhouette.webp + origin: Compendium.dnd5e.spells.Item.j8S49Rea8b1640Zi + transfer: false + _id: vtInaQPPgrwFw8iq + type: base + system: + changes: + - key: system.abilities.str.save.roll.mode + type: add + value: 1 + phase: initial + priority: null + - key: system.abilities.dex.save.roll.mode + type: add + value: 1 + phase: initial + priority: null + - key: system.abilities.con.save.roll.mode + type: add + value: 1 + phase: initial + priority: null + - key: system.abilities.int.save.roll.mode + type: add + value: 1 + phase: initial + priority: null + - key: system.abilities.wis.save.roll.mode + type: add + value: 1 + phase: initial + priority: null + - key: system.abilities.cha.save.roll.mode + type: add + value: 1 + phase: initial + priority: null + - key: token.light.dim + type: upgrade + value: 5 + phase: initial + priority: null + - key: token.light.animation.type + type: override + value: fog + phase: initial + priority: null + - key: token.light.color + type: override + value: '#a4a146' + phase: initial + priority: null + disabled: false + start: null + duration: + value: null + units: seconds + expiry: null + expired: false + description: >- +

You shed &reference[dim light] in a 5-foot radius and have + advantage on all saving throws, and other creature have disadvantage on + attack rolls against you until this spell ends.

In addition, when a + fiend or an undead hits you with a melee attack, the aura flashes with + brilliant light. The attacker must succeed on a [[/save con]] saving throw + or be &reference[blinded] until the spell ends.

+ tint: '#ffffff' + statuses: [] + showIcon: 2 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781450775111 + modifiedTime: 1781451231147 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!j8S49Rea8b1640Zi.vtInaQPPgrwFw8iq' + - name: Holy Aura + img: icons/magic/light/explosion-beam-impact-silhouette.webp + origin: Compendium.dnd5e.spells.Item.j8S49Rea8b1640Zi + transfer: false + _id: LteHhamNgl8Pu2NE + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: 1 + units: minutes + expiry: turnStart + expired: false + description: >- +

Divine light washes out from you and coalesces in a soft radiance in a + 30-foot radius around you. Creatures of your choice in that radius when + you cast this spell shed &reference[dim light] in a 5-foot radius and + have advantage on all saving throws, and other creatures have disadvantage + on attack rolls against them until the spell ends.

In addition, when + a fiend or an undead hits an affected creature with a melee attack, the + aura flashes with brilliant light. The attacker must succeed on a [[/save + con]] saving throw or be &reference[Blinded] until the spell ends.

+ tint: '#ffffff' + statuses: [] + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781450901413 + modifiedTime: 1781450941657 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!j8S49Rea8b1640Zi.LteHhamNgl8Pu2NE' + - name: Blinded by Holy Aura + img: icons/magic/light/explosion-glow-spiral-yellow.webp + origin: Compendium.dnd5e.spells.Item.j8S49Rea8b1640Zi + transfer: false + _id: VMRCzFjA3Omw9nB2 + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: null + units: seconds + expiry: null + expired: false + description: >- +

You are &reference[blinded apply=false] for the duration of the + spell.

+ tint: '#ffffff' + statuses: + - blinded + showIcon: 2 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781451084865 + modifiedTime: 1781451110501 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!j8S49Rea8b1640Zi.VMRCzFjA3Omw9nB2' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037363483 - modifiedTime: 1725992722229 + modifiedTime: 1781451112820 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!j8S49Rea8b1640Zi' diff --git a/packs/_source/spells/8th-level/incendiary-cloud.yml b/packs/_source/spells/8th-level/incendiary-cloud.yml index a4a771aa1e..6adfb717a1 100644 --- a/packs/_source/spells/8th-level/incendiary-cloud.yml +++ b/packs/_source/spells/8th-level/incendiary-cloud.yml @@ -7,16 +7,16 @@ system: description: value: >-

A swirling cloud of smoke shot through with white-hot embers appears in - a 20-foot-radius Sphere centered on a point within range. The cloud - spreads around corners and is heavily obscured. It lasts for the Duration - or until a wind of moderate or greater speed (at least 10 miles per hour) - disperses it.

When the cloud appears, each creature in it must make - a Dexterity saving throw. A creature takes 10d8 fire damage on a failed - save, or half as much damage on a successful one. A creature must also - make this saving throw when it enters the spell's area for the first time - on a turn or ends its turn there.

The cloud moves 10 feet directly - away from you in a direction that you choose at the start of each of your - turns.

+ a 20-foot-radius sphere centered on a point within range. The cloud + spreads around corners and is &reference[heavily obscured]. It lasts + for the duration or until a wind of moderate or greater speed (at least 10 + miles per hour) disperses it.

When the cloud appears, each creature + in it must make a Dexterity saving throw. A creature takes 10d8 fire + damage on a failed save, or half as much damage on a successful one. A + creature must also make this saving throw when it enters the spell's area + for the first time on a turn or ends its turn there.

The cloud moves + 10 feet directly away from you in a direction that you choose at the start + of each of your turns.

chat: '' source: custom: '' @@ -34,14 +34,17 @@ system: target: affects: choice: false + type: '' template: units: ft type: sphere size: '20' contiguous: false + count: '' range: value: '150' units: ft + special: '' uses: max: '' recovery: [] @@ -94,40 +97,125 @@ system: damage: onSave: half parts: - - number: 10 + - custom: + enabled: false + formula: '' + number: 10 denomination: 8 bonus: '' types: - fire - custom: - enabled: false - formula: '' scaling: mode: '' - number: null - formula: '' + number: 1 save: ability: dex dc: calculation: spellcasting formula: '' + bonus: '' uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null + uUuWEYPhEPpuKXqq: + type: save + activation: + type: special + value: null + override: true + condition: >- + When a creature enters the spell's area for the first time on a turn + or ends its turn there. + consumption: + targets: [] + scaling: + allowed: false + max: '' + spellSlot: false + description: + chatFlavor: '' + value: '' + duration: + units: inst + concentration: false + override: true + effects: [] + range: + override: true + units: spec + special: '' + target: + prompt: true + template: + contiguous: false + units: ft + stationary: false + type: '' + affects: + choice: false + type: creature + count: '1' + special: '' + override: true + damage: + onSave: half + parts: + - custom: + enabled: false + formula: '' + number: 10 + denomination: 8 + bonus: '' + types: + - fire + scaling: + mode: '' + number: 1 + save: + ability: + - dex + dc: + calculation: spellcasting + formula: '' + bonus: '' + visible: true + uses: + spent: 0 + recovery: [] + max: '' + sort: 100000 + name: Enter / End of Turn Save + img: '' + flags: {} + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + _id: uUuWEYPhEPpuKXqq identifier: incendiary-cloud sort: 0 flags: {} -img: icons/magic/air/fog-gas-smoke-swirling-orange.webp +img: icons/magic/fire/beam-jet-stream-spiral-yellow.webp effects: [] folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037365408 - modifiedTime: 1725992722856 + modifiedTime: 1781452904637 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!pV04y1iXoWiom6bp' diff --git a/packs/_source/spells/8th-level/maze.yml b/packs/_source/spells/8th-level/maze.yml index b2e1ff0a0a..36b74bdfd5 100644 --- a/packs/_source/spells/8th-level/maze.yml +++ b/packs/_source/spells/8th-level/maze.yml @@ -7,12 +7,14 @@ system: description: value: >-

You banish a creature that you can see within range into a labyrinthine - Demiplane. The target remains there for the Duration or until it escapes + demiplane. The target remains there for the duration or until it escapes the maze.

The target can use its action to attempt to escape. When it does so, it makes a DC 20 Intelligence check. If it succeeds, it - escapes, and the spell ends (a Minotaur or Goristro demon automatically - succeeds).

When the spell ends, the target reappears in the space it - left or, if that space is occupied, in the nearest unoccupied space.

+ escapes, and the spell ends (a + @UUID[Compendium.dnd5e.monsters.Actor.pOPQU4UnR27zA0jf]{Minotaur} or + Goristro demon automatically succeeds).

When the spell ends, the + target reappears in the space it left or, if that space is occupied, in + the nearest unoccupied space.

chat: '' source: custom: '' @@ -32,12 +34,15 @@ system: type: creature count: '1' choice: false + special: '' template: units: '' contiguous: false + type: '' range: value: '60' units: ft + special: '' uses: max: '' recovery: [] @@ -76,7 +81,9 @@ system: units: inst concentration: false override: false - effects: [] + effects: + - _id: od0XuYES3kvwhFct + level: {} range: override: false target: @@ -96,19 +103,128 @@ system: spent: 0 recovery: [] sort: 0 + gPtL2C25UZ6sJtDM: + type: check + name: Escape Labyrinth + img: '' + sort: 100000 + activation: + type: '' + override: true + condition: '' + consumption: + scaling: + allowed: false + spellSlot: false + targets: [] + description: + chatFlavor: '' + value: >- +

The target can use its action to attempt to escape. When it does + so, it makes a DC 20 Intelligence check. If it succeeds, it escapes, + and the spell ends (a + @UUID[Compendium.dnd5e.monsters.Actor.pOPQU4UnR27zA0jf]{Minotaur} or + Goristro demon automatically succeeds).

+ duration: + units: inst + concentration: false + override: true + effects: [] + flags: {} + range: + units: spec + override: true + special: '' + target: + template: + contiguous: false + stationary: false + units: ft + type: '' + affects: + choice: false + type: creature + count: '1' + special: '' + override: true + prompt: true + uses: + spent: 0 + recovery: [] + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + check: + associated: [] + dc: + calculation: '' + formula: '20' + ability: int + visible: true + bonus: '' + _id: gPtL2C25UZ6sJtDM identifier: maze sort: 0 flags: {} -img: icons/magic/control/debuff-chains-ropes-net-purple-blue.webp -effects: [] +img: icons/tools/navigation/map-marked-white-red.webp +effects: + - name: Banished to Maze + img: icons/tools/navigation/map-marked-white-red.webp + origin: Compendium.dnd5e.spells.Item.clwv2PWOcT822hlr + transfer: false + _id: od0XuYES3kvwhFct + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: 10 + units: minutes + expiry: turnStart + expired: false + description: >- +

You have been banished into a labyrinthine demiplane. You remain there + for the duration or until you escapes the maze.

You can use your + action to attempt to escape. When you do so, make a [[/check 20 int]] + check. If you succeed, you escape, and the spell ends (a + @UUID[Compendium.dnd5e.monsters.Actor.pOPQU4UnR27zA0jf]{Minotaur} or + Goristro demon automatically succeeds).

When the spell ends, you + reappear in the space you left or, if that space is occupied, in the + nearest unoccupied space.

+ tint: '#ffffff' + statuses: [] + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781451410088 + modifiedTime: 1781451501774 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!clwv2PWOcT822hlr.od0XuYES3kvwhFct' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037360585 - modifiedTime: 1725992721271 + modifiedTime: 1781451410127 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!clwv2PWOcT822hlr' diff --git a/packs/_source/spells/8th-level/mind-blank.yml b/packs/_source/spells/8th-level/mind-blank.yml index 924c58867e..4fcc60cdc4 100644 --- a/packs/_source/spells/8th-level/mind-blank.yml +++ b/packs/_source/spells/8th-level/mind-blank.yml @@ -8,9 +8,11 @@ system: value: >-

Until the spell ends, one willing creature you touch is immune to psychic damage, any effect that would sense its emotions or read its - thoughts, Divination Spells, and the Charmed condition. The spell even - foils Wish spells and Spells or Effects of similar power used to affect - the target's mind or to gain information about the target.

+ thoughts, Divination Spells, and the &reference[Charmed apply=false] + condition. The spell even foils + @UUID[Compendium.dnd5e.spells.Item.3okM6Gn63zzEULkz]{Wish} spells and + spells or effects of similar power used to affect the target's mind or to + gain information about the target.

chat: '' source: custom: '' @@ -30,11 +32,14 @@ system: type: creature count: '1' choice: false + special: '' template: units: '' contiguous: false + type: '' range: units: touch + special: '' uses: max: '' recovery: [] @@ -72,7 +77,9 @@ system: units: inst concentration: false override: false - effects: [] + effects: + - _id: 3N4KDb8gLlbu1KUC + level: {} range: override: false target: @@ -91,20 +98,79 @@ system: uses: spent: 0 recovery: [] + max: '' sort: 0 + name: Cast + img: '' + visibility: + level: + min: null + max: null identifier: mind-blank sort: 0 flags: {} -img: icons/magic/air/air-burst-spiral-large-blue.webp -effects: [] +img: icons/magic/lightning/orb-ball-purple.webp +effects: + - name: Mind Blank + img: icons/magic/lightning/orb-ball-purple.webp + origin: Compendium.dnd5e.spells.Item.bllEWfm9xfEKynhv + transfer: false + _id: 3N4KDb8gLlbu1KUC + type: base + system: + changes: + - key: system.traits.ci.value + type: add + value: charmed + phase: initial + priority: null + - key: system.traits.di.value + type: add + value: psychic + phase: initial + priority: null + disabled: false + start: null + duration: + value: 24 + units: hours + expiry: turnStart + expired: false + description: >- +

Until the spell ends, you are immune to psychic damage, any effect that + would sense its emotions or read its thoughts, Divination Spells, and the + &reference[Charmed apply=false] condition. The spell even foils + @UUID[Compendium.dnd5e.spells.Item.3okM6Gn63zzEULkz]{Wish} spells and + spells or effects of similar power used to affect your mind or to gain + information about you.

+ tint: '#ffffff' + statuses: [] + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781451849769 + modifiedTime: 1781451902095 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!bllEWfm9xfEKynhv.3N4KDb8gLlbu1KUC' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037360166 - modifiedTime: 1725992721123 + modifiedTime: 1781451849806 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!bllEWfm9xfEKynhv' diff --git a/packs/_source/spells/8th-level/power-word-stun.yml b/packs/_source/spells/8th-level/power-word-stun.yml index 31ca297d3f..8951103e4d 100644 --- a/packs/_source/spells/8th-level/power-word-stun.yml +++ b/packs/_source/spells/8th-level/power-word-stun.yml @@ -31,12 +31,15 @@ system: type: creature count: '1' choice: false + special: '' template: units: '' contiguous: false + type: '' range: value: '60' units: ft + special: '' uses: max: '' recovery: [] @@ -58,97 +61,171 @@ system: _id: dnd5eactivity000 type: save activation: - type: action + type: special value: null - override: false + override: true + condition: >- + When a creature &reference[stunned apply=false] by this spell ends + their turn. consumption: targets: [] scaling: allowed: false max: '' - spellSlot: true + spellSlot: false description: chatFlavor: '' + value: >- +

The stunned target must make a Constitution saving throw at the end + of each of its turns. On a successful save, this stunning effect + ends.

duration: units: inst concentration: false - override: false - effects: - - _id: XUk41wJR26neJaic - onSave: false + override: true + effects: [] range: - override: false + override: true + units: spec + special: '' target: prompt: true template: contiguous: false units: ft + type: '' affects: choice: false - override: false + type: creature + count: '1' + special: '' + override: true damage: - onSave: half + onSave: none parts: [] save: ability: con dc: calculation: spellcasting formula: '' + bonus: '' + uses: + spent: 0 + recovery: [] + max: '' + sort: 200000 + name: Repeat Save + img: '' + visibility: + level: + min: null + max: null + q30p6TFrVTCsUSij: + type: utility + name: Cast + _id: q30p6TFrVTCsUSij + img: '' + sort: 100000 + activation: + type: action + override: false + consumption: + scaling: + allowed: false + spellSlot: true + targets: [] + description: + value: '' + chatFlavor: '' + duration: + units: inst + concentration: false + override: false + effects: + - _id: XUk41wJR26neJaic + level: {} + flags: {} + range: + units: self + override: false + target: + template: + contiguous: false + stationary: false + units: ft + affects: + choice: false + override: false + prompt: true uses: spent: 0 recovery: [] - sort: 0 + max: '' + visibility: + level: + min: null + max: null + requireAttunement: false + requireIdentification: false + requireMagic: false + roll: + prompt: false + visible: false + name: '' + formula: '' identifier: power-word-stun sort: 0 flags: {} -img: icons/magic/control/debuff-chains-ropes-red.webp +img: icons/magic/air/wind-vortex-swirl-blue.webp effects: - name: Power Word Stun origin: Compendium.dnd5e.spells.Item.35j2QIMmIk6aEdxj duration: - startTime: null - seconds: null - combat: null - rounds: null - turns: null - startRound: null - startTurn: null + value: null + units: seconds + expiry: null + expired: false disabled: true _id: XUk41wJR26neJaic - changes: [] description: >- -

The target is Stunned. The stunned target must make a Constitution - saving throw at the end of each of its turns. On a successful save, this - stunning effect ends.

+

You are &reference[Stunned apply=false]. You must make a + Constitution saving throw at the end of each of your turns. On a + successful save, this stunning effect ends.

transfer: false statuses: - stunned - - incapacitated - flags: {} + flags: + dnd5e: + riders: + statuses: [] tint: '#ffffff' _stats: compendiumSource: null duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 - createdTime: null - modifiedTime: null - lastModifiedBy: null + systemVersion: 6.0.0 + createdTime: 1781451668827 + modifiedTime: 1781451668827 + lastModifiedBy: dnd5ebuilder0000 exportSource: null - img: icons/magic/control/debuff-chains-ropes-red.webp + img: icons/magic/air/wind-vortex-swirl-blue.webp type: base - system: {} + system: + changes: [] sort: 0 + showIcon: 2 + start: null + folder: null _key: '!items.effects!35j2QIMmIk6aEdxj.XUk41wJR26neJaic' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037346470 - modifiedTime: 1725992716734 + modifiedTime: 1781451716122 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!35j2QIMmIk6aEdxj' diff --git a/packs/_source/spells/8th-level/sunburst.yml b/packs/_source/spells/8th-level/sunburst.yml index ac9a8be56b..dd39aa17e0 100644 --- a/packs/_source/spells/8th-level/sunburst.yml +++ b/packs/_source/spells/8th-level/sunburst.yml @@ -9,12 +9,12 @@ system:

Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and - is Blinded for 1 minute. On a successful save, it takes half as much - damage and isn't blinded by this spell. Undead and oozes have disadvantage - on this saving throw.

A creature Blinded by this spell makes another - Constitution saving throw at the end of each of its turns. On a successful - save, it is no longer blinded.

This spell dispels any Darkness in - its area that was created by a spell.

+ is &reference[Blinded] for 1 minute. On a successful save, it takes + half as much damage and isn't blinded by this spell. Undead and oozes have + disadvantage on this saving throw.

A creature blinded by this spell + makes another Constitution saving throw at the end of each of its turns. + On a successful save, it is no longer blinded.

This spell dispels + any &reference[Darkness] in its area that was created by a spell.

chat: '' source: custom: '' @@ -32,14 +32,17 @@ system: target: affects: choice: false + type: '' template: units: ft type: radius size: '60' contiguous: false + count: '' range: value: '150' units: ft + special: '' uses: max: '' recovery: [] @@ -78,7 +81,10 @@ system: units: inst concentration: false override: false - effects: [] + effects: + - _id: iQg9je7HHoF6q8fr + level: {} + onSave: false range: override: false target: @@ -116,16 +122,56 @@ system: identifier: sunburst sort: 0 flags: {} -img: icons/magic/fire/explosion-fireball-large-purple-orange.webp -effects: [] +img: icons/magic/fire/orb-lightning-sun.webp +effects: + - name: Sunburst Blindness + img: icons/magic/fire/orb-lightning-sun.webp + origin: Compendium.dnd5e.spells.Item.hzK7FQya0BDjSmLE + transfer: false + _id: iQg9je7HHoF6q8fr + type: base + system: + changes: [] + disabled: false + start: null + duration: + value: 1 + units: minutes + expiry: turnStart + expired: false + description: >- +

You are &reference[blinded apply=false] for 1 minute. You can make + another Constitution saving throw at the end of each of your turns. On a + successful save, you are no longer blinded.

+ tint: '#ffffff' + statuses: + - blinded + showIcon: 1 + folder: null + sort: 0 + flags: + dnd5e: + riders: + statuses: [] + _stats: + coreVersion: '14.361' + systemId: dnd5e + systemVersion: 6.0.0 + createdTime: 1781451545085 + modifiedTime: 1781451605223 + lastModifiedBy: dnd5ebuilder0000 + compendiumSource: null + duplicateSource: null + exportSource: null + _key: '!items.effects!hzK7FQya0BDjSmLE.iQg9je7HHoF6q8fr' folder: x1XTiOgx4DJ34wc5 _stats: duplicateSource: null - coreVersion: '13.344' + coreVersion: '14.361' systemId: dnd5e - systemVersion: 4.0.0 + systemVersion: 6.0.0 createdTime: 1725037363270 - modifiedTime: 1725992722162 + modifiedTime: 1781451545131 lastModifiedBy: dnd5ebuilder0000 exportSource: null _key: '!items!hzK7FQya0BDjSmLE'