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Potential Display Bug - non-original game codebase #8

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@b-mag

COTYLEDON.zip

Hello, I'm coding some vectrex components to be used with an upcoming game. I'm using this core in retroarch as an extra layer of testing.

I noticed on hardware and debugger the cursor character has a collision box that pops up near the center of the line when crossing it.

However using vecx this collision box does not display.
potential_bug

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