COTYLEDON.zip
Hello, I'm coding some vectrex components to be used with an upcoming game. I'm using this core in retroarch as an extra layer of testing.
I noticed on hardware and debugger the cursor character has a collision box that pops up near the center of the line when crossing it.
However using vecx this collision box does not display.

COTYLEDON.zip
Hello, I'm coding some vectrex components to be used with an upcoming game. I'm using this core in retroarch as an extra layer of testing.
I noticed on hardware and debugger the cursor character has a collision box that pops up near the center of the line when crossing it.
However using vecx this collision box does not display.
