Hi,
I have a some questions regarding this project if you are still available to answer about it. :)
I've given a look at the code and more or less I was able to compile and debug it using visual studio.
I saw, during initialization, it tries to load the nga_w32.dll and the graphics.bpd (dll as well).
For those two DLLs, I used the ones under the drivers/x86 folder inside this repository.
However when the execution reaches the InitLibC() call (from graphics.bpd) it crashes.
I feel those two DLLs were built by using a different compiler compiler than msvc, anyway probably
with a different calling convention.
My intention at that point was to build those DLLs by myself and in debug version, but I couldn't
find any makefile rules for building them, that for the nga_w32.dll and graphics.bpd.
What am I doing mistakenly?
In addition it seemed that graphichs.bpd is binary equal to graphics.vbe file, but again I couldn't find
any makefile rule for the latter as well.
Could you help me?
Thank you!
Hi,
I have a some questions regarding this project if you are still available to answer about it. :)
I've given a look at the code and more or less I was able to compile and debug it using visual studio.
I saw, during initialization, it tries to load the nga_w32.dll and the graphics.bpd (dll as well).
For those two DLLs, I used the ones under the drivers/x86 folder inside this repository.
However when the execution reaches the InitLibC() call (from graphics.bpd) it crashes.
I feel those two DLLs were built by using a different compiler compiler than msvc, anyway probably
with a different calling convention.
My intention at that point was to build those DLLs by myself and in debug version, but I couldn't
find any makefile rules for building them, that for the nga_w32.dll and graphics.bpd.
What am I doing mistakenly?
In addition it seemed that graphichs.bpd is binary equal to graphics.vbe file, but again I couldn't find
any makefile rule for the latter as well.
Could you help me?
Thank you!