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This is a very restricted set of the externals that I wrote while at the TML 5+ years ago.
I do not expect anything to build out of the box. These are my favourite externals. :)
DepthBG - A helper for people doing work with Kinect.
jit.tml.fluid - First attempt at putting a fluid simulation in Max.
jit.tml.fluid2 - Second attempt at putting a fluid simulation in Max. Still used, even 5 years after.
jit.tml.KinectColourDepth - Part of the Kinect utilities (match colour to depth)
jit.tml.KinectPointCloud - Creates a point cloud from both cameras.
jit.tml.particleFlow - A bunch of particles floating in a velocity field
jit.tml.rockeby - Adaptive camera-based background subtraction (relearns background over time).
jit.tml.vp8.decode - Decodes a matrix using Google's VP8 codec
jit.tml.vp8.encode - Encodes a matrix using Google's VP8 codec
jitter_helper - Stuff that could be useful.