diff --git a/src/main/resources/lang/en.yml b/src/main/resources/lang/en.yml index daa837b66..c83976247 100644 --- a/src/main/resources/lang/en.yml +++ b/src/main/resources/lang/en.yml @@ -89,7 +89,7 @@ item: waila: "Dimensional Barrel" disinfectant: - name: "Disinfectant" + name: "Disinfectant" lore: |- A cocktail of chemicals that, when applied, removes all effects Right click to use @@ -368,14 +368,14 @@ item: waila: "Palladium Portable Fluid Tank | %bars% (%fluid%)" fluid_valve: - name: "Fluid Valve" + name: "Fluid Valve" lore: |- Right click a fluid valve to toggle it Buffer: %buffer% waila: "Fluid Valve | %bars% (%fluid%) | %status%" fluid_filter: - name: "Fluid Filter" + name: "Fluid Filter" lore: |- Only lets a certain fluid through Right click a fluid filter to change the filtered fluid @@ -384,7 +384,7 @@ item: gui: "Fluid Filter" fluid_limiter: - name: "Fluid Limiter" + name: "Fluid Limiter" lore: |- Limits the speed of fluid transfer Right click to change the fluid transfer limit @@ -397,7 +397,7 @@ item: waila: "Fluid Limiter | %bars% (%fluid%)" fluid_accumulator: - name: "Fluid Accumulator" + name: "Fluid Accumulator" lore: |- Accumulates the specified amount of fluid before releasing it all at once Power with redstone to flush all fluid to the output and prevent more fluid from being inputted @@ -407,7 +407,7 @@ item: waila: "Fluid Accumulator | %bars% (%fluid%)" fluid_meter: - name: "Fluid Meter" + name: "Fluid Meter" lore: |- Measures and displays how much fluid is passing through Right click a fluid meter to configure the measurement time @@ -424,13 +424,13 @@ item: waila: "Fluid Strainer%info%" fluid_voider_1: - name: "Fluid Voider I" + name: "Fluid Voider I" lore: |- Destroys all fluids piped into it Void rate: %void_rate% fluid_voider_2: - name: "Fluid Voider II" + name: "Fluid Voider II" lore: |- Destroys all fluids piped into it Void rate: %void_rate% @@ -685,7 +685,7 @@ item: name: "Block of Raw Tin" reactivated_wither_skull: - name: "Reactivated Wither Skull" + name: "Reactivated Wither Skull" lore: |- Right click to shoot a wither skull in the direction you are looking Skulls are %chargedskulls% @@ -695,7 +695,7 @@ item: false: "not charged" hyper_activated_wither_skull: - name: "Hyper Activated Wither Skull" + name: "Hyper Activated Wither Skull" lore: |- Right click to shoot a wither skull in the direction you are looking Skulls are %chargedskulls% @@ -767,12 +767,12 @@ item: Some kind of force keeps the grains of dust together; the further they are pulled from the rest, the more strongly they resist... shimmer_bronze: - name: "Shimmer Bronze" + name: "Shimmer Bronze" lore: |- Stronger yet more brittle than normal bronze shimmer_skull: - name: "Shimmer Skull" + name: "Shimmer Skull" lore: |- An infusion of shimmer dust does to a wither skeleton skull more than meets the eye... @@ -1217,10 +1217,10 @@ item: 1x 1x 5x - 8x Liselette Collector + 8x liselette_collector: - name: "Liselette Collector" + name: "Liselette Collector" fireproof_rune: name: "Fireproof Rune" @@ -1775,65 +1775,65 @@ item: Multiblock component cargo_duct: - name: "Cargo Duct" + name: "Cargo Duct" lore: |- Right click a placed cargo duct with a block to make it look like that block Connects cargo blocks together Adjacent cargo ducts will automatically connect to each other cargo_buffer: - name: "Cargo Buffer" + name: "Cargo Buffer" lore: |- A one-stack item buffer Transfer rate: %transfer-rate% cargo_extractor: - name: "Cargo Extractor" + name: "Cargo Extractor" lore: |- Extracts items from chests, furnaces, machines, and other compatible blocks Transfer rate: %transfer-rate% cargo_inserter: - name: "Cargo Inserter" + name: "Cargo Inserter" lore: |- Inserts items into chests, furnaces, machines, and other compatible blocks Transfer rate: %transfer-rate% cargo_splitter: - name: "Cargo Splitter" + name: "Cargo Splitter" lore: |- Splits items between two outputs according to a configurable ratio Transfer rate: %transfer-rate% waila: "Cargo Splitter | <#efae15>%left%-<#2386c4>%right% | %side%" cargo_merger: - name: "Cargo Merger" + name: "Cargo Merger" lore: |- Merges incoming items into one output Transfer rate: %transfer-rate% cargo_valve: - name: "Cargo Valve" + name: "Cargo Valve" lore: |- Shift right click a cargo valve to toggle it Transfer rate: %transfer-rate% waila: "Cargo Valve | %status%" cargo_filter: - name: "Cargo Filter" + name: "Cargo Filter" lore: |- Sends items matching the filter left Sends items that do not match the filter right Transfer rate: %transfer-rate% cargo_monitor: - name: "Cargo Monitor" + name: "Cargo Monitor" lore: |- Displays a hologram of its contents Transfer rate: %transfer-rate% cargo_meter: - name: "Cargo Meter" + name: "Cargo Meter" lore: |- Measures and displays how many items are passing through Measurement range: %min-measurement-time% to %max-measurement-time% @@ -1841,14 +1841,14 @@ item: waila: "Cargo Meter | %duration%" cargo_gate: - name: "Cargo Gate" + name: "Cargo Gate" lore: |- Waits for a certain number of items to come from the left before sending on one item from the right Transfer rate: %transfer-rate% waila: "Cargo Gate | %threshold% | %side%" cargo_accumulator: - name: "Cargo Accumulator" + name: "Cargo Accumulator" lore: |- Waits for a certain number of items to arrive before sending them all onwards at once New items cannot enter while there are still items in the output @@ -1856,7 +1856,7 @@ item: waila: "Cargo Accumulator | %threshold%" cargo_fluid_accumulator: - name: "Cargo Fluid Accumulator" + name: "Cargo Fluid Accumulator" lore: |- Waits for a certain amount of items AND fluid to arrive before sending the items and fluid onwards all on at once New items or fluid cannot enter while there are still items in the output @@ -1865,7 +1865,7 @@ item: waila: "Cargo Fluid Accumulator | %item-threshold% | %fluid-threshold% | %bars%" cargo_overflow_gate: - name: "Cargo Overflow Gate" + name: "Cargo Overflow Gate" lore: |- Splits items evenly between two outputs If one side is full, all items go to the other side @@ -1947,7 +1947,7 @@ item: Success rate: %chance_to_not_consume_input% water_breathing_talisman_simple: - name: "Simple Water Breathing Talisman" + name: "Simple Water Breathing Talisman" lore: |- Allows you to breathe longer underwater Does not stack @@ -1955,7 +1955,7 @@ item: Bonus oxygen: %bonus_oxygen% water_breathing_talisman_advanced: - name: "Advanced Water Breathing Talisman" + name: "Advanced Water Breathing Talisman" lore: |- Allows you to breathe longer underwater Does not stack @@ -1963,7 +1963,7 @@ item: Bonus oxygen: %bonus_oxygen% water_breathing_talisman_ultimate: - name: "Ultimate Water Breathing Talisman" + name: "Ultimate Water Breathing Talisman" lore: |- Allows you to breathe longer underwater Does not stack @@ -1971,7 +1971,7 @@ item: Additional oxygen: %bonus_oxygen% water_breathing_talisman_palladium: - name: "Palladium Water Breathing Talisman" + name: "Palladium Water Breathing Talisman" lore: |- Allows you to breathe longer underwater Does not stack @@ -2043,7 +2043,7 @@ item: Success rate: %adult_chance% enchanting_talisman_simple: - name: "Simple Enchanting Talisman" + name: "Simple Enchanting Talisman" lore: |- Increase the level of enchantments in the enchanting table by 1 Does not stack @@ -2051,7 +2051,7 @@ item: Success rate: %bonus_level_chance% enchanting_talisman_advanced: - name: "Advanced Enchanting Talisman" + name: "Advanced Enchanting Talisman" lore: |- Increase the level of enchantments in the enchanting table by 1 Does not stack @@ -2059,7 +2059,7 @@ item: Success rate: %bonus_level_chance% enchanting_talisman_ultimate: - name: "Ultimate Enchanting Talisman" + name: "Ultimate Enchanting Talisman" lore: |- Increase the level of enchantments in the enchanting table by 1 Does not stack @@ -2067,7 +2067,7 @@ item: Success rate: %bonus_level_chance% enchanting_talisman_palladium: - name: "Palladium Enchanting Talisman" + name: "Palladium Enchanting Talisman" lore: |- Increase the level of enchantments in the enchanting table by 1 Does not stack @@ -2075,7 +2075,7 @@ item: Success rate: %bonus_level_chance% hunting_talisman_simple: - name: "Simple Hunting Talisman" + name: "Simple Hunting Talisman" lore: |- Get an extra item for each drop when you kill a mob Does not stack @@ -2083,7 +2083,7 @@ item: Success rate: %bonus_item_chance% hunting_talisman_advanced: - name: "Advanced Hunting Talisman" + name: "Advanced Hunting Talisman" lore: |- Get an extra item for each drop when you kill a mob Does not stack @@ -2091,7 +2091,7 @@ item: Success rate: %bonus_item_chance% hunting_talisman_ultimate: - name: "Ultimate Hunting Talisman" + name: "Ultimate Hunting Talisman" lore: |- Get an extra item for each drop when you kill a mob Does not stack @@ -2099,7 +2099,7 @@ item: Success rate: %bonus_item_chance% hunting_talisman_palladium: - name: "Palladium Hunting Talisman" + name: "Palladium Hunting Talisman" lore: |- Get an extra item for each drop when you kill a mob Does not stack @@ -2107,7 +2107,7 @@ item: Success rate: %bonus_item_chance% flight_ring: - name: "Flight Ring" + name: "Flight Ring" lore: |- Allows creative flight Does not stack @@ -2145,7 +2145,7 @@ item: Bonus experience gain: %xp-boost% assembly_table: - name: "Assembly Table" + name: "Assembly Table" lore: |- A table for assembling complex components Insert items to start a recipe @@ -2170,28 +2170,28 @@ item: Cooldown: %cooldown% steel_screwdriver: - name: "Steel Screwdriver" + name: "Steel Screwdriver" lore: |- Left click on an assembly table to use Cooldown: %cooldown% redstone_soldering_iron: - name: "Redstone Soldering Iron" + name: "Redstone Soldering Iron" lore: |- Left click on an assembly table to use Cooldown: %cooldown% steel_cylinder: - name: "Steel Cylinder" + name: "Steel Cylinder" steel_crankshaft: - name: "Steel Crankshaft" + name: "Steel Crankshaft" kinetic_control_mechanism: - name: "Kinetic Control Mechanism" + name: "Kinetic Control Mechanism" internal_combustion_engine: - name: "Internal Combustion Engine" + name: "Internal Combustion Engine" collimator: name: "Collimator"