Hello. Why in code https://github.com/yuphin/Lumen/blob/6a0d35d8d6d48479d4030e4ba87ae06da95d91d4/src/shaders/integrators/pt_commons.glsl#L28 not processed spot and directional lights? Is it possible to add support other lights types to this function?
Hello.
Why in code
Lumen/src/shaders/integrators/pt_commons.glsl
Line 28 in 6a0d35d
not processed spot and directional lights?
Is it possible to add support other lights types to this function?