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  • Montreal, QC

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  1. nTiled nTiled Public

    nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading

    C++ 38 4

  2. thesis-paper thesis-paper Public

    The final paper produced during my master thesis Forward and Deferred Hashed Shading. It discusses the designed algorithm, as well as the performance compared to Tiled and Clustered Shading.

    TeX 3

  3. Elmish.Sprightly Elmish.Sprightly Public

    A Elmish.WPF and SDL2 application to organise sprite sheets and sprite animations.

    F# 2

  4. PacMan PacMan Public

    A pacman game clone written in C++ with the help of SDL2.

    C++ 5 1