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feat(glaziery): ancient runic glass engraving lathe, copper wheel intaglio, and arcane sigil engine #283
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feat(glaziery): ancient runic glass engraving lathe, copper wheel intaglio, and arcane sigil engine #283
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| @@ -0,0 +1,247 @@ | ||
| import crypto from "node:crypto"; | ||
|
|
||
| /** | ||
| * Ancient Runic Glass Engraving Lathe, Copper Wheel Intaglio & Arcane Sigil Engine for OpenAO MMORPG. | ||
| * Simulates glass engraving lathes and intaglio copper wheels (Cedar Glass Engraving Lathe, Runic Copper Wheel Intaglio Bench, Celestial Void Sigil Sanctum), | ||
| * raw quartz crystal goblets and flacon blanks (Quartz Crystal Goblet Blank, Lead Crystal Decanter Blank, Celestial Void Starlight Flacon), | ||
| * engraved chalice and reliquary flacon recipes (Chalice of Sovereign Vitality, Decanter of Arcane Clarity, Celestial Void Reliquary Flacon), | ||
| * independent runic resonance ratings (0% to 100%), clamped spell empower and clamped mana conservation scaling, | ||
| * upfront blank material deduction on all craft attempts, consistent remainingProvidedBlanks return shapes across all paths, cached static catalog maxima, authoritative catalog power ratio, and engraving lathe maintenance. | ||
| */ | ||
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||
| export type EngravingLatheType = "CEDAR_GLASS_ENGRAVING_LATHE" | "RUNIC_COPPER_WHEEL_INTAGLIO_BENCH" | "CELESTIAL_VOID_SIGIL_SANCTUM"; | ||
| export type RawGobletBlankType = "QUARTZ_CRYSTAL_GOBLET_BLANK" | "LEAD_CRYSTAL_DECANTER_BLANK" | "CELESTIAL_VOID_STARLIGHT_FLACON"; | ||
| export type EngravedGlasswareRecipeType = "CHALICE_OF_SOVEREIGN_VITALITY" | "DECANTER_OF_ARCANE_CLARITY" | "CELESTIAL_VOID_RELIQUARY_FLACON"; | ||
|
|
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| export interface EngravingLatheData { | ||
| latheType: EngravingLatheType; | ||
| maxDurability: number; | ||
| engravingPower: number; | ||
| baseSuccessRatePercent: number; // 0 to 100 | ||
| sigilBonusPercent: number; | ||
| } | ||
|
|
||
| export interface EngravedGlasswareRecipeData { | ||
| recipeType: EngravedGlasswareRecipeType; | ||
| requiredBlankType: RawGobletBlankType; | ||
| requiredBlankCount: number; | ||
| baseSpellEmpowerPercent: number; | ||
| baseManaConservationPercent: number; | ||
| } | ||
|
|
||
| export interface ActiveEngravingLathe { | ||
| latheId: string; | ||
| engraverPlayerId: string; | ||
| latheType: EngravingLatheType; | ||
| currentDurability: number; | ||
| maxDurability: number; | ||
| engravingPower: number; | ||
| isFunctional: boolean; | ||
| } | ||
|
|
||
| export interface CraftedEngravedGlassware { | ||
| glasswareId: string; | ||
| recipeType: EngravedGlasswareRecipeType; | ||
| finalSpellEmpowerPercent: number; | ||
| finalManaConservationPercent: number; | ||
| runicResonancePercent: number; // 0 to 100 | ||
| consumedBlankCount: number; | ||
| consumedBlankType: RawGobletBlankType; | ||
| remainingProvidedBlanks: RawGobletBlankType[]; | ||
| craftedEpochMs: number; | ||
| } | ||
|
|
||
| export const LATHE_CATALOG: Record<EngravingLatheType, EngravingLatheData> = { | ||
| CEDAR_GLASS_ENGRAVING_LATHE: { latheType: "CEDAR_GLASS_ENGRAVING_LATHE", maxDurability: 75, engravingPower: 25, baseSuccessRatePercent: 85, sigilBonusPercent: 10 }, | ||
| RUNIC_COPPER_WHEEL_INTAGLIO_BENCH: { latheType: "RUNIC_COPPER_WHEEL_INTAGLIO_BENCH", maxDurability: 170, engravingPower: 65, baseSuccessRatePercent: 92, sigilBonusPercent: 20 }, | ||
| CELESTIAL_VOID_SIGIL_SANCTUM: { latheType: "CELESTIAL_VOID_SIGIL_SANCTUM", maxDurability: 310, engravingPower: 120, baseSuccessRatePercent: 99, sigilBonusPercent: 35 }, | ||
| }; | ||
|
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| export const ENGRAVED_RECIPE_CATALOG: Record<EngravedGlasswareRecipeType, EngravedGlasswareRecipeData> = { | ||
| CHALICE_OF_SOVEREIGN_VITALITY: { recipeType: "CHALICE_OF_SOVEREIGN_VITALITY", requiredBlankType: "QUARTZ_CRYSTAL_GOBLET_BLANK", requiredBlankCount: 2, baseSpellEmpowerPercent: 20, baseManaConservationPercent: 10 }, | ||
| DECANTER_OF_ARCANE_CLARITY: { recipeType: "DECANTER_OF_ARCANE_CLARITY", requiredBlankType: "LEAD_CRYSTAL_DECANTER_BLANK", requiredBlankCount: 2, baseSpellEmpowerPercent: 45, baseManaConservationPercent: 25 }, | ||
| CELESTIAL_VOID_RELIQUARY_FLACON: { recipeType: "CELESTIAL_VOID_RELIQUARY_FLACON", requiredBlankType: "CELESTIAL_VOID_STARLIGHT_FLACON", requiredBlankCount: 2, baseSpellEmpowerPercent: 80, baseManaConservationPercent: 60 }, | ||
| }; | ||
|
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||
| export class AncientRunicGlassEngravingLatheEngine { | ||
| public static readonly DURABILITY_COST_PER_CRAFT = 10; | ||
|
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||
| /** | ||
| * Cached static catalog maxima to prevent runtime array reallocation. | ||
| */ | ||
| public static readonly CATALOG_MAXIMA = { | ||
| maxPower: Math.max(...Object.values(LATHE_CATALOG).map(l => l.engravingPower), 1), | ||
| maxBonus: Math.max(...Object.values(LATHE_CATALOG).map(l => l.sigilBonusPercent), 1), | ||
| }; | ||
|
|
||
| /** | ||
| * Generates a crypto-secure UUID or 128-bit hex string using node:crypto. | ||
| */ | ||
| private static generateSecureId(): string { | ||
| if (typeof crypto.randomUUID === "function") { | ||
| return crypto.randomUUID(); | ||
| } | ||
| return crypto.randomBytes(16).toString("hex"); | ||
| } | ||
|
|
||
| /** | ||
| * Constructs and initializes an engraving lathe or intaglio wheel bench. | ||
| */ | ||
| public static constructLathe( | ||
| engraverPlayerId: string, | ||
| latheType: EngravingLatheType | ||
| ): ActiveEngravingLathe { | ||
| const data = LATHE_CATALOG[latheType]; | ||
| if (!data) { | ||
| throw new Error(`Unsupported engraving lathe type: ${String(latheType)}`); | ||
| } | ||
|
|
||
| const uuid = this.generateSecureId(); | ||
|
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||
| return { | ||
| latheId: `lathe_${latheType.toLowerCase()}_${uuid}`, | ||
| engraverPlayerId, | ||
| latheType, | ||
| currentDurability: data.maxDurability, | ||
| maxDurability: data.maxDurability, | ||
| engravingPower: data.engravingPower, | ||
| isFunctional: true, | ||
| }; | ||
| } | ||
|
|
||
| /** | ||
| * Engraves and carves intaglio sigils into crystal goblets and reliquary flacons. | ||
| * Note: Mutates the passed `lathe` in place and returns it as `updatedLathe` for caller ergonomics. | ||
| */ | ||
| public static engraveGlassware( | ||
| lathe: ActiveEngravingLathe, | ||
| recipeType: EngravedGlasswareRecipeType, | ||
| providedBlanks: RawGobletBlankType[], | ||
| craftRoll = Math.random(), | ||
| resonanceRoll = Math.random(), | ||
| currentEpochMs = Date.now() | ||
| ): { success: boolean; glassware?: CraftedEngravedGlassware; updatedLathe?: ActiveEngravingLathe; remainingDurability: number; remainingProvidedBlanks: RawGobletBlankType[]; reason?: string } { | ||
| const fallbackBlanks = Array.isArray(providedBlanks) ? [...providedBlanks] : []; | ||
|
|
||
| if (!lathe || !lathe.isFunctional || lathe.currentDurability < this.DURABILITY_COST_PER_CRAFT) { | ||
| return { | ||
| success: false, | ||
| updatedLathe: lathe, | ||
| remainingDurability: lathe?.currentDurability ?? 0, | ||
| remainingProvidedBlanks: fallbackBlanks, | ||
| reason: `Engraving lathe is misaligned or lacks durability (requires ${this.DURABILITY_COST_PER_CRAFT}).`, | ||
| }; | ||
| } | ||
|
|
||
| const latheData = LATHE_CATALOG[lathe.latheType]; | ||
| if (!latheData) { | ||
| return { success: false, updatedLathe: lathe, remainingDurability: lathe.currentDurability, remainingProvidedBlanks: fallbackBlanks, reason: `Unknown lathe model: ${String(lathe.latheType)}` }; | ||
| } | ||
|
|
||
| const recipe = ENGRAVED_RECIPE_CATALOG[recipeType]; | ||
| if (!recipe) { | ||
| return { success: false, updatedLathe: lathe, remainingDurability: lathe.currentDurability, remainingProvidedBlanks: fallbackBlanks, reason: `Unknown glassware recipe: ${String(recipeType)}` }; | ||
| } | ||
|
|
||
| if (!Array.isArray(providedBlanks)) { | ||
| return { success: false, updatedLathe: lathe, remainingDurability: lathe.currentDurability, remainingProvidedBlanks: [], reason: "Invalid blanks array." }; | ||
| } | ||
|
|
||
| // Count matching crystal blanks | ||
| const matchingCount = providedBlanks.filter(b => b === recipe.requiredBlankType).length; | ||
| if (matchingCount < recipe.requiredBlankCount) { | ||
| return { | ||
| success: false, | ||
| updatedLathe: lathe, | ||
| remainingDurability: lathe.currentDurability, | ||
| remainingProvidedBlanks: fallbackBlanks, | ||
| reason: `Insufficient crystal blank: requires ${recipe.requiredBlankCount}x ${recipe.requiredBlankType}, provided ${matchingCount}.`, | ||
| }; | ||
| } | ||
|
|
||
| // Deduct durability in place | ||
| lathe.currentDurability -= this.DURABILITY_COST_PER_CRAFT; | ||
| if (lathe.currentDurability < this.DURABILITY_COST_PER_CRAFT) { | ||
| lathe.currentDurability = Math.max(0, lathe.currentDurability); | ||
| lathe.isFunctional = false; | ||
| } | ||
|
|
||
| // Deduct materials upfront on all craft attempts | ||
| const remaining = [...providedBlanks]; | ||
| let removed = 0; | ||
| for (let i = remaining.length - 1; i >= 0 && removed < recipe.requiredBlankCount; i--) { | ||
| if (remaining[i] === recipe.requiredBlankType) { | ||
| remaining.splice(i, 1); | ||
| removed++; | ||
| } | ||
| } | ||
|
|
||
| const safeRoll = Number.isFinite(craftRoll) ? Math.max(0, Math.min(1, craftRoll)) : Math.random(); | ||
| const rollPercent = safeRoll * 100; | ||
|
|
||
| if (rollPercent > latheData.baseSuccessRatePercent) { | ||
| return { | ||
| success: false, | ||
| updatedLathe: lathe, | ||
| remainingDurability: lathe.currentDurability, | ||
| remainingProvidedBlanks: remaining, | ||
| reason: `Crystal blank fractured: copper wheel chatter chipped intaglio rim, rolled ${rollPercent.toFixed(1)}, needed <= ${latheData.baseSuccessRatePercent}.`, | ||
| }; | ||
| } | ||
|
|
||
| // Calculate independent runic resonance score (0% to 100%) dynamically using cached catalog maxima & authoritative catalog values | ||
| const { maxPower, maxBonus } = this.CATALOG_MAXIMA; | ||
| const safeResonanceRoll = Number.isFinite(resonanceRoll) ? Math.max(0, Math.min(1, resonanceRoll)) : Math.random(); | ||
| const powerRatio = Math.min(1.0, latheData.engravingPower / maxPower); | ||
| const bonusPoints = (latheData.sigilBonusPercent / maxBonus) * 20; | ||
| const resonanceScore = Math.max(0, Math.min(100, Math.round( | ||
| (safeResonanceRoll * 40) + (powerRatio * 40) + bonusPoints | ||
| ))); | ||
| const qualityMultiplier = 0.8 + ((resonanceScore / 100) * 0.4); // 0.8 to 1.2x | ||
|
|
||
| const finalEmpower = Math.max(0, Math.min(100, Math.round(recipe.baseSpellEmpowerPercent * qualityMultiplier))); | ||
| const finalConservation = Math.max(0, Math.min(100, Math.round(recipe.baseManaConservationPercent * qualityMultiplier))); | ||
|
|
||
| const uuid = this.generateSecureId(); | ||
|
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||
| const glassware: CraftedEngravedGlassware = { | ||
| glasswareId: `engraved_${recipeType.toLowerCase()}_${uuid}`, | ||
| recipeType, | ||
| finalSpellEmpowerPercent: finalEmpower, | ||
| finalManaConservationPercent: finalConservation, | ||
| runicResonancePercent: resonanceScore, | ||
| consumedBlankCount: recipe.requiredBlankCount, | ||
| consumedBlankType: recipe.requiredBlankType, | ||
| remainingProvidedBlanks: remaining, | ||
| craftedEpochMs: currentEpochMs, | ||
| }; | ||
|
|
||
| return { | ||
| success: true, | ||
| glassware, | ||
| updatedLathe: lathe, | ||
| remainingDurability: lathe.currentDurability, | ||
| remainingProvidedBlanks: remaining, | ||
| }; | ||
| } | ||
|
|
||
| /** | ||
| * Re-dresses copper intaglio wheels and maintains engraving lathe. | ||
| */ | ||
| public static maintainLathe( | ||
| lathe: ActiveEngravingLathe, | ||
| repairAmount = 50 | ||
| ): { success: boolean; newDurability: number; isFunctional: boolean } { | ||
| if (!lathe) return { success: false, newDurability: 0, isFunctional: false }; | ||
|
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||
| const amt = Number.isFinite(repairAmount) ? Math.max(0, repairAmount) : 50; | ||
| lathe.currentDurability = Math.min(lathe.maxDurability, lathe.currentDurability + amt); | ||
| lathe.isFunctional = lathe.currentDurability >= this.DURABILITY_COST_PER_CRAFT; | ||
|
|
||
| return { | ||
| success: true, | ||
| newDurability: lathe.currentDurability, | ||
| isFunctional: lathe.isFunctional, | ||
| }; | ||
| } | ||
| } | ||
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