Skip to content

Fix culling / occlusion on saw, drill, deployer and portable storage interface#10155

Open
JensenJ wants to merge 1 commit intoCreators-of-Create:mc1.21.1/devfrom
JensenJ-Modding:mc1.21.1/occlusion-fixes
Open

Fix culling / occlusion on saw, drill, deployer and portable storage interface#10155
JensenJ wants to merge 1 commit intoCreators-of-Create:mc1.21.1/devfrom
JensenJ-Modding:mc1.21.1/occlusion-fixes

Conversation

@JensenJ
Copy link
Copy Markdown
Contributor

@JensenJ JensenJ commented Apr 13, 2026

Hi there,

This fixes #6117 and the same issue for the drill, deployer and portable storage interface (this issue does not affect fluid interface as the model is different). Easiest to see by placing snow layers next to each of these blocks as mentioned in that linked issue.

I'm not sure if this is the cleanest way to fix this as it may be a little over the top to disable all occlusion for these blocks just for the tiny bit exposed on some faces, but the only other options I can think of are changing the voxel shape to more accurately reflect the model (which if I remember correctly(?) may incur a tiny extra performance cost for collisions etc), changing the model or cooking up something for occlusion on certain faces. But then again, I would think turning off occlusion on modern hardware for these blocks shouldn't have that much of a noticeable impact.

Thanks

@VoidLeech VoidLeech added pr type: fix PR fixes a bug pr flag: simple PR has minimal changes labels Apr 13, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

pr flag: simple PR has minimal changes pr type: fix PR fixes a bug

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Saw causes slabs to cull incorrectly

2 participants