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CSkeletonization
Input I -> Digital Object
Output O -> Digital Object
p in O => p in I
CWeightedSkeletonization -> CSkeletonization, CPointFunctor
inner type Value
CHomotopicThinning -> CSkeletonization
CWeightedHomotopicThinning -> CHomotopicThinning, CWeightedSkeletonizaton
thinning(Object object, PointPredicate anchorPoints, CPointFunctor priority )
--> sequentiel
constraints:
Examples: