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32 changes: 32 additions & 0 deletions README.md
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If you want to support me and keep this preservation rolling, consider supporting me on Ko-Fi!
https://ko-fi.com/dizzymii

## Remaining Port Features

> Full details for each item are in [PORT_STATUS.md](PORT_STATUS.md).

**In Progress / Broken**
- HumanoidNPC CORE and IDLE brain activities (LookAtTargetSink / MoveToTargetSink / wander not wired)
- Targeted mob AI — EntityTargetedBlaze, EntityTargetedWitherSkeleton, EntityTargetedGhast (vanilla behavior only)
- EntityWallDecoration — wall-attachment logic, face/position NBT, and renderer absent
- Item specializations — wall decorations, clothes, bows, and armor registered as plain Items instead of proper subclasses
- Trade, LockedChest, and Puja menus not registered in MillMenuTypes (non-standard packet-driven path)
- Block entity renderers — FirePit, MockBanner, Panel, LockedChest, and MillBed renderers are empty stubs
- SmartBrainLib compatibility layer — temporary shim; replace with real library when maven.tslat.net is reachable
- VillagerBrainConfig CORE activity group is an acknowledged empty placeholder

**Legacy / Deferred**
- World generation — village placement and tree gen not ported to ConfiguredFeature / PlacedFeature / Jigsaw
- ItemStack data storage — raw NBT still used; should migrate to DataComponentType / DataComponentMap for custom per-stack data
- Armor and clothing rendering — ArmorMaterial entries not registered; LayerVillagerClothes contains no render calls
- Custom A* pathfinding — PathNavigateSimple present but not wired into any entity navigator
- Diplomacy system — culture affinity data loaded but alliance/rivalry/hostility logic absent

**Not Started**
- Dynasty / family tree system
- Prayer, religion, and puja scheduling execution
- Village raids and warfare AI
- Travel Book in-game rendering
- Quest delivery and completion flow
- Villager age-progression life-cycle timer
- Import table economic loop

---

## Current Plan

PT.1: Bring the mod up to modern versions, maintaining as much of the original functionality and charm as possible.
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