Make SA_SPELLBREAKER's HP siphon deal visible, non-lethal damage - #3428
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MrKeiKun wants to merge 2 commits into
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Make SA_SPELLBREAKER's HP siphon deal visible, non-lethal damage#3428MrKeiKun wants to merge 2 commits into
MrKeiKun wants to merge 2 commits into
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Pull Request Prelude
Changes Proposed
In official Aegis,
SA_SPELLBREAKERdeals visible damage to the target as part of its HP siphon effect (recovering 2% max HP for the caster at skill level 5+, on PvP maps against players). Hercules currently applies this viastatus_zap(), which reduces the target's HP silently with noclif->damagepacket, so the target sees no hit or damage number.SP drain from the skill is unaffected and remains silent.
Issues addressed: #880