The official CoD4 multiplayer speedrun mod powered by SR-Core.
A complete competitive speedrunning server experience built for the CoD4 community, featuring global leaderboards, integrated anti-cheat systems, and deep character customization — with over 12,000 unique players and more than 150,000 unique records set across all maps.
Race through maps as fast as possible and compete for the top spot on the global leaderboard. Every completed run earns you XP — the higher your placement and the more competitive the record pool, the more XP you'll earn.
The mod ships with full demo playback support so you can review and share your runs. To ensure the smoothest possible experience across all custom physics modes, we provide IW3SR — a custom-built client tailored specifically for this mod. There's also a built-in browser with video playback, letting you watch videos with the community.
- 190 — Original CoD4 movements at 190 speed with 1.05 scale
- 210 — Original CoD4 movements at 210 speed with 1.12 scale
- Q3 — Quake 3 original movements
- Q3CPM — Quake 3 CPM movements
- Q3CPMW — Quake 3 CPM with rocket launcher and plasma gun
- CS — Counter-Strike bhop and surf physics
- Portal — Counter-Strike movements with a portal gun
Download the repository and extract it to your CoD4 /mods/sr_speedrun directory. Then navigate to scripts and run build_iwds.sh to build the IWDs, followed by build.sh to compile mod.ff.
Before running the mod, install SR-CoD4x with gsclib and set up a MariaDB database. Once all three are in place, launch the server with start.sh.
Pre-Requisites:
Note: If you would like to contribute to this repository, feel free to send a pull request, and I will review your code. Also feel free to post about any problems that may arise in the issues section of the repository.
