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Jarpletz/README.md

Hey there! I'm August Rothpletz.

๐Ÿ‘จโ€๐ŸŽ“ Software Engeneering Major / Entrepreneurship Minor - Baylor University ๐Ÿป

๐Ÿ’ป Lots of fun web, mobile, and game dev projects
๐ŸŽฎ Published Game Developer
๐Ÿ“š Eager to learn new frameworks and algorithms
๐Ÿ“ซ Let's Connect ๐Ÿ‘‡

Languages and Tools:

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  1. Unity_Depth_Image_Capture Unity_Depth_Image_Capture Public

    Adds a Render Feature to Unity 6 URP that saves every rendered frame as both a color and depth PNG for a timeframe. Used for obtaining data for dual depth+color video streaming analysis.

    ShaderLab

  2. DnD-Combat-Manager DnD-Combat-Manager Public

    An online multiplayer game used to virtually simulate and manage DnD Combat on a 3D battlefield.

    C#

  3. Telemetry Telemetry Public

    Telemetry! mobile game, (formerly) published on iOS and Google Play app stores!

    C# 1

  4. ZenoJam-2022 ZenoJam-2022 Public

    Hell-Icopter! endless game - ZenoJam 6 game jam submission, placed 6th/145 entries.

    ShaderLab

  5. WOOF WOOF Public

    Fall 2024 SWE II Group Project; A pet adoption app with a dynamic recommendation algorithm, and a few surprises...

    JavaScript

  6. Immaculate-Party-Time Immaculate-Party-Time Public

    Databases Group Project; Correctly generates the most optimal solution for the "Immaculate Grid" Baseball trivia game.

    Python