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Units at base locations have damaged doors after loading save. #10035

Description

@Daishi-5

What went wrong

I stored several dropships and vehicles at a base and ran a contract. During the contract nothing was wrong. However after saving the file and then reloading the file again, it seems that all of my vehicles stored at the base that have a bay door, now have damaged bay doors.

I don't have any evidence, but I am almost completely certain that the doors were not damaged when I made the save, but showed as damaged afterwards.

What you expected instead

N/A

Steps to reproduce

Load file and view the dropships and vehicles at the remote site.

Attach your files

The Expired Licenses30470118DamagedBays-part2.zip
The Expired Licenses30470118DamagedBays-part1.zip

Relevant log lines


MegaMek Suite Version

0.51.01 Nightly 09-11

Operating System

Windows 11 [Version 10.0.26200.9445]

Java Version

OpenJDK Runtime Environment Temurin-21.0.9+10 (build 21.0.9+10-LTS)

Before you submit

  • This report only contains one issue or request, and I haven't already reported it

  • I am on the right repository - MegaMek for battles, MegaMekLab for unit design, MekHQ for campaigns, mm-data for unit and planet data

  • I have asked about this on the MegaMek Discord (optional)

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