feat: Implemented tech for enabling and disabling live diagnostics by tab - #402
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AlexDenfordSkyboxLabs wants to merge 1 commit into
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feat: Implemented tech for enabling and disabling live diagnostics by tab#402AlexDenfordSkyboxLabs wants to merge 1 commit into
AlexDenfordSkyboxLabs wants to merge 1 commit into
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frgarc
approved these changes
Aug 5, 2026
| <title>Minecraft Diagnostics</title> | ||
| <script nonce="${nonce}"> | ||
| window.initialParams = { showReplayControls: ${showReplayControls} }; | ||
| window.initialParams = ${JSON.stringify({ showReplayControls, diagnosticsTabStates })}; |
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Why is this not receiving the object instead of the string?
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All live diagnostics are now disabled by default
Added a new button next to each tab for toggling the enable/disable
When diagnostics are disabled, the UI won't display and the extension tells Minecraft to not send the diagnostics data through to the extension.
We save the state of enabled/disabled of each each, to local disk so that it persists your settings/choices.