Fixed build with C++17 (dropped std::bind1st and std::mem_fun)#19
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paroj merged 1 commit intoOGRECave:masterfrom Sep 16, 2025
Merged
Fixed build with C++17 (dropped std::bind1st and std::mem_fun)#19paroj merged 1 commit intoOGRECave:masterfrom
std::bind1st and std::mem_fun)#19paroj merged 1 commit intoOGRECave:masterfrom
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ohlidalp
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Sep 15, 2025
…er-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19
ohlidalp
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Sep 15, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 updated media for Ogre 13.6 and enabled RTSS Terrain lights and shadows
ohlidalp
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Sep 15, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 updated media for Ogre 13.6 and enabled RTSS Terrain lights and shadows Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
ohlidalp
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Sep 15, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 updated media for Ogre 13.6 and enabled RTSS Terrain lights and shadows Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
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uh.. that code was seriously over-engineered before |
ohlidalp
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Oct 13, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 Synced OGRE media (v14.1.2) and enabled RTSS Terrain lights and shadows Update dependency fmt to v12 Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
ohlidalp
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Oct 20, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 Synced OGRE media (v14.1.2) and enabled RTSS Terrain lights and shadows Update dependency fmt to v12 Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
ohlidalp
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Oct 30, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 Synced OGRE media (v14.1.2) and enabled RTSS Terrain lights and shadows Update dependency fmt to v12 Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
ohlidalp
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Nov 3, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 Synced OGRE media (v14.1.2) and enabled RTSS Terrain lights and shadows Update dependency fmt to v12 Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
ohlidalp
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Nov 6, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 Synced OGRE media (v14.1.2) and enabled RTSS Terrain lights and shadows Update dependency fmt to v12 Disabled `OGRE_NODELESS_POSITIONING` (no longer needed) Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
ohlidalp
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Nov 22, 2025
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 Synced OGRE media (v14.1.2) and enabled RTSS Terrain lights and shadows Update dependency fmt to v12 Disabled `OGRE_NODELESS_POSITIONING` (no longer needed) Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
Zentro
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Mar 21, 2026
Joint effort by @ohlidalp, @tritonas00, @CuriousMike56 and @AnotherFoxGuy (Edgar) NOTE: under Dx11 be sure to have 'diag_warning_texture=Yes' otherwise you get crash at startup. conanfile.py: updated dependencies OgreAngelscript.cpp: fixed build error - with OGRE_FAST_MATH defined functions `isNAN()` aren't present. TerrainGeometryManager.cpp: OTC file format: made normalheight texture optional. ShadowManager->RTSSManager, PSSM shadows is now a separate setting, per-pixel lighting is always on, cleaned up old settings conanfile.py: temporarily commented out "ogre3d-caelum" until C++17 is supported, see OGRECave/ogre-caelum#19 Synced OGRE media (v14.1.2) and enabled RTSS Terrain lights and shadows Update dependency fmt to v12 Disabled `OGRE_NODELESS_POSITIONING` (no longer needed) Co-authored-by: Edgar <Edgar@AnotherFoxGuy.com> Co-authored-by: tritonas00 <tritonas00@gmail.com> Co-authored-by: CuriousMike56 <46073351+CuriousMike56@users.noreply.github.com>
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Both got removed from the standard.