Disabler changes - #12746
Open
zzzmike wants to merge 2 commits into
Open
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
About the pull request
Changes disabler capacity to 10 shots instead of 16 shots, but upgrades the bolt speed by one level.
Explain why it's good for the game
I've seen it brought up every so often how the disabler is pretty useless because the bolts move so slow, so, I figured I'd throw this up and see if it gets accepted or not 🤷♂️
Testing Photographs and Procedure
Didn't test it - I figure you kinda need a real criminal/griefer to really evaluate the changes.
Changelog
🆑
balance: disabler capacity moved from 16 to 10, but the bolts are faster by one speed level
/:cl: