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this PR reduces memory consumption for loading beacon states by half, as the old implementation used a buffered approach where the full beacon state ssz gets loaded into memory first before decoding it into the structured BeaconState object.
This is mainly affecting instances with large state (holesky with >300MB state is regularly getting OOM killed)
depends on pk910/dynamic-ssz#166
nice to have, but adds some complexity that I'm not sure if worth adding for a explorer that's mainly testnet focused.