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[#6565] Show NPC speeds reduced to 0 instead of hiding them#7126

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foundryvtt:6.0.xfrom
Sayshal:fix/6565
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[#6565] Show NPC speeds reduced to 0 instead of hiding them#7126
Sayshal wants to merge 1 commit into
foundryvtt:6.0.xfrom
Sayshal:fix/6565

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@Sayshal

@Sayshal Sayshal commented Jun 13, 2026

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  • Keep a movement type's pill on the NPC sheet when its base speed is non-zero but a condition or effect has reduced it to 0
  • Display the value as 0 via a new displayZero flag on the trait pill partial
  • Add a tooltip naming the responsible effect (e.g. "Reduced to 0 by Grappled")

Closes #6565

- Keep a movement type's pill on the NPC sheet when its base speed is non-zero but a condition or effect has reduced it to 0
- Display the value as 0 via a new displayZero flag on the trait pill partial
- Add a tooltip naming the responsible effect (e.g. "Reduced to 0 by Grappled"), falling back to the normal speed when no source can be attributed

Closes foundryvtt#6565
@Fyorl Fyorl added strategic Requires sign-off from a core Foundry VTT developer before merge. priority: low labels Jun 15, 2026
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priority: low strategic Requires sign-off from a core Foundry VTT developer before merge.

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Consider showing movement speeds on NPC sheets if they are only temporarily reduced to 0

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