Error compiling shader object [LocalChunkedLodPatch Fragment]: ERROR: 3:351: '' : syntax error: incorrect preprocessor directive
ERROR: 3:351: '' : syntax error: unexpected tokens following #if preprocessor directive - expected a newline
0: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/render.frag
1: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/framebuffer/renderframebuffer.frag
2: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/floatoperations.glsl
3: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/renderer_fs.glsl
4: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/fragment.glsl
5: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/tile.glsl
6: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/texturetilemapping.glsl
7: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/blending.glsl
8: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/tileheight.glsl
9: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/PowerScaling/powerScaling_vs.hglsl
10: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/PowerScaling/powerScalingMath.hglsl
11: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/PowerScaling/powerScaling_fs.hglsl
Error compiling shader object [LocalChunkedLodPatch Fragment]: ERROR: 3:313: '' : syntax error: incorrect preprocessor directive
ERROR: 3:313: '' : syntax error: unexpected tokens following #if preprocessor directive - expected a newline
0: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/render.frag
1: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/framebuffer/renderframebuffer.frag
2: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/floatoperations.glsl
3: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/renderer_fs.glsl
4: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/fragment.glsl
5: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/tile.glsl
6: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/texturetilemapping.glsl
7: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/blending.glsl
8: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/modules/globebrowsing/shaders/tileheight.glsl
9: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/PowerScaling/powerScaling_vs.hglsl
10: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/PowerScaling/powerScalingMath.hglsl
11: /Users/hari/Downloads/OpenSpace-minimal-daily-mac-testing/shaders/PowerScaling/powerScaling_fs.hglsl
etc. We need to do a diff of renderer_fs.glsl with a working renderer_fs.glsl
etc. We need to do a diff of
renderer_fs.glslwith a workingrenderer_fs.glsl