A vanilla like(hopefully) mod that plans on adding what the imp expansion would have been. Planning on adding some regular items, a new item tier, 1 or 2 elite types, a new stage(probably stage 5), a new final stage and boss, more enemies, and more(?)!
It's overambitious lol
Wiki has more detailed information(I'll try my best to update it)
There are currently 7 items:
- 1 Common, 1 Uncommon, 1 Lunar, and 4 of a new item tier: Sacrificial There's also one interactable related to Sacrificial items
Put them on the github or contact me on the modcord or dm(i_eye on discord)
OR just join the discord server: https://discord.gg/Shd63mp4fB
If you have any feedback on the content too, I'd love to hear it. I don't want too crazy of items.
Yes, there may be unneeded dependencies, cry about it
And I can't guarantee that multiplayer will work, as it hasn't been tested
Chat is used in place of actual announcements for item sacrifices sometimes since I couldn't get them working in the time I had. Eventually you'll see a cool animation thing.
If you'd like to translate, contact me(I'll do Spanish though)
- If my translation is bad and you have time, I'd love to hear feedback, I'm not a native Spanish speaker but I'm trying lol
Nebby and everyone on the Starstorm team for MSU and the scripts that I heavily referenced
ihazkirbro for the sacrificial item tier idea
Nightshade for creating the logo
- Fixed bloody prisms just popping the item out after enough teleporter enemies are killed
- Side effect/probably gonna be kept - can't be activated after teleporter
- New 4D dagger model
- Introspective Insect added
- Duration 10s
- Damage reduction 20%
- Health calculation complication but increases on stack(3 / (1.1 + (.1 * stack))) health
- Sacrificial item tier added
- SacrificialHelper hidden item used
- Risk of Options support(TY NEBBY!)
- Aggressive Insect added - inflicts debuff on hit
- Duration 3s (+3s per stack)
- Damage reduction 5%
- Armor reduction 25
- Adrenaline Frenzy added
- 6% (+4% per stack) sprint speed on kill for 10s
- 12% (+7% per stack) speed on getting hit for 8s
- Focused Hemorrhage added
- 10% chance on hit to cause stack instances of hemorrhage for 15s with 135% percent damage coefficient
- Predatory Savagery added - gives buff on hit/kill
- 15 armor per stack
- 15% damage per stack
- 5% cooldown reduction per stack(up to 50%)
- 35% added jump power
- 10% crit damage per stack
- 6% crit chance
- 10s (+3s on stack) duration
- 2% chance to get buff on hit
- 8% chance to get buff on kill
- Bloody Prism added
- Added Spanish translation for
- Expansion
- 4D dagger
- Double sided sword
- Added lore for the Double sided sword
- Updated the readme
- Made 4D dagger factor in luck
- Fixed some manifest stuff
- Made the depedencies more consistant across platforms
- Added spaces lol
- Fixed Double Sided Sword and added better descriptions
- 4D Dagger 30m radius -> 25m (+5m per stack)
- Added logo
Github Pre-release
- Added Double Sided Sword
- Added language/token support
Unreleased(you don't want it)
- Added Four Dimensional Dagger
- 4D Dagger 30m radius
- Mod actually is in game