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About

A vanilla like(hopefully) mod that plans on adding what the imp expansion would have been. Planning on adding some regular items, a new item tier, 1 or 2 elite types, a new stage(probably stage 5), a new final stage and boss, more enemies, and more(?)!
It's overambitious lol

Content

Wiki has more detailed information(I'll try my best to update it)
There are currently 7 items:

  • 1 Common, 1 Uncommon, 1 Lunar, and 4 of a new item tier: Sacrificial There's also one interactable related to Sacrificial items

Bugs and stuff

Put them on the github or contact me on the modcord or dm(i_eye on discord) OR just join the discord server: https://discord.gg/Shd63mp4fB
If you have any feedback on the content too, I'd love to hear it. I don't want too crazy of items.

Yes, there may be unneeded dependencies, cry about it
And I can't guarantee that multiplayer will work, as it hasn't been tested

Chat is used in place of actual announcements for item sacrifices sometimes since I couldn't get them working in the time I had. Eventually you'll see a cool animation thing.

Translation

If you'd like to translate, contact me(I'll do Spanish though)

  • If my translation is bad and you have time, I'd love to hear feedback, I'm not a native Spanish speaker but I'm trying lol

Credits

Nebby and everyone on the Starstorm team for MSU and the scripts that I heavily referenced
ihazkirbro for the sacrificial item tier idea
Nightshade for creating the logo

Changelog

0.1.1

  • Fixed bloody prisms just popping the item out after enough teleporter enemies are killed
    • Side effect/probably gonna be kept - can't be activated after teleporter

0.1.0

  • New 4D dagger model
  • Introspective Insect added
    • Duration 10s
    • Damage reduction 20%
    • Health calculation complication but increases on stack(3 / (1.1 + (.1 * stack))) health
  • Sacrificial item tier added
    • SacrificialHelper hidden item used
  • Risk of Options support(TY NEBBY!)
  • Aggressive Insect added - inflicts debuff on hit
    • Duration 3s (+3s per stack)
    • Damage reduction 5%
    • Armor reduction 25
  • Adrenaline Frenzy added
    • 6% (+4% per stack) sprint speed on kill for 10s
    • 12% (+7% per stack) speed on getting hit for 8s
  • Focused Hemorrhage added
    • 10% chance on hit to cause stack instances of hemorrhage for 15s with 135% percent damage coefficient
  • Predatory Savagery added - gives buff on hit/kill
    • 15 armor per stack
    • 15% damage per stack
    • 5% cooldown reduction per stack(up to 50%)
    • 35% added jump power
    • 10% crit damage per stack
    • 6% crit chance
    • 10s (+3s on stack) duration
    • 2% chance to get buff on hit
    • 8% chance to get buff on kill
  • Bloody Prism added

0.0.5

  • Added Spanish translation for
    • Expansion
    • 4D dagger
    • Double sided sword
  • Added lore for the Double sided sword
  • Updated the readme
  • Made 4D dagger factor in luck

0.0.4

  • Fixed some manifest stuff
  • Made the depedencies more consistant across platforms
  • Added spaces lol

0.0.3

  • Fixed Double Sided Sword and added better descriptions
  • 4D Dagger 30m radius -> 25m (+5m per stack)
  • Added logo

0.0.2

Github Pre-release

  • Added Double Sided Sword
  • Added language/token support

0.0.1

Unreleased(you don't want it)

  • Added Four Dimensional Dagger
  • 4D Dagger 30m radius
  • Mod actually is in game

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