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gltf

A browser-based glTF visualizer and inspector. Drag in a .glb/.gltf (with its sibling .bin and texture files) and get a real-time viewport plus a browsable, searchable breakdown of everything inside the document — meshes, materials, textures, and animations.

Everything runs client-side; no files are uploaded.

Live at gltf.joyco.studio.

Features

  • WebGPU viewport — three.js rendering via WebGPURenderer, with a WebGL fallback. Orbit and fly camera modes, environment lighting, grid, bounds, and element axes.
  • Contents browser — sortable tables for meshes, materials, and animations, plus a texture grid. Click any row to inspect and highlight it in the scene.
  • ⌘K search — fuzzy search across every element in the document.
  • Shareable selections — both the loaded model and the inspected element are encoded in the URL search params (?url= + ?path=), so a link opens the same model framed on the same element, e.g. gltf.joyco.studio/?url=https://example.com/model.glb&path=materials.mat_1.
  • Local & private — files are resolved in the browser; nothing leaves the machine.

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