SharedTorrent: Permit custom TorrentByteStorage implementations. - #77
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shevek wants to merge 155 commits into
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SharedTorrent: Permit custom TorrentByteStorage implementations.#77shevek wants to merge 155 commits into
shevek wants to merge 155 commits into
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…sage.parse Order of the parameters to the HTTPAnnounceRequestMessage constructor was incorrect in the parse() method. Thanks to Dan Oxlade for reporting the problem. Closes mpetazzoni#48. Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Allow trackerless torrent files #2 Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
…h InboundThread and OutboundThread to a common ExchangeThread superclass.
… download/upload rate limiting algorithm
Add ability to set upload/download rate limits. Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Fix read when message size wasn't read in one step Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
BDecode support for negative integers Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Fixes bug with selecting the announce client A previous change introduced a bug in the selection of the announce tier and client. Closes mpetazzoni#51. Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Use maven-shade-plugin to produce executable jar Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Update pom for compatibility with the maven-release-plugin Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Clean up javadoc problems Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Shell script updates for wider platform compatibility Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Move entry-point main methods to separate package Signed-off-by: Maxime Petazzoni <maxime.petazzoni@bulix.org>
Signed-off-by: Shevek <shevek@anarres.org>
Signed-off-by: Shevek <shevek@anarres.org>
Cut down version of jfriedly's patch without so much comment reformatting.
Signed-off-by: Shevek <shevek@anarres.org>
We were storing a BitSet of the pieces that we had requested on the SwarmHandler, but this was causing problems because we weren't clearing the bits on errors and we quickly re-request pieces then. The net effect was that a download would very quickly get to 80% complete, then begin slowing down, and I never saw one get past 95% to even get into end-game mode. This patch makes us compute requestedPieces on demand, which is a bit inefficient in terms of computation, but serves as a much better source of truth for what pieces have already been requested and overall makes downloads complete much faster.
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This is for issue #75.