Releases: nepcore/TerraNilAP
Releases · nepcore/TerraNilAP
v0.2.1-pre4
- Fixed console breaking and causing connection issues if multiple messages come in during a loading screen
- Fixed reconnect breaking when not on the main menu
- Fixed application quit handler causing a hangup when trying to exit the game in some cases
v0.2.1-pre3
- Added options to control how many/which levels are included
- Added automatic reconnect if connection to the archipelago server is lost
- Fixed a crash that would happen if trying to send check after losing connection
- Fixed a couple logic issues
- Fixed selected difficulty not being applied after restarting the game
- Fixed "Restart Phase" button not working
v0.2.1-pre2
- Also send lava checks if you end up with only a lava source
- Add weather control hotkeys (
F2for sun,Shift+F2form rain/snow/etc, only works once the relevant climate goal is achieved) - Add Universal Tracker YAMLless support
v0.2.1-pre
- Added option to choose or randomize the starting level
- Added YAML option to select game difficulty (because the built in difficulty picker only works in River Valley)
- Fix multiple logic errors
- Fix a bug that would allow buildings to unlock incorrectly
- Rename items and locations to present better in alphabetically sorted lists (e.g. Universal Tracker)
- The archipelago console can now be hidden by pressing
F1
v0.2.0
- Added 5 new levels to the randomization
- Hill and Dale
- Polluted Bay
- Abandoned Quarry
- Scorched Caldera
- Volcanic Glacier
- Save system now saves state for each level independently, meaning you can now return to the world map without loosing progress
- Added a YAML option for how many levels you need to clear to goal (this does not exclude any levels from randomization)
- Fixed console not using the games font after scene transition
Known Issues:
- The Photo Stars checks sometimes don't go through right away, place any building to get them to send
v0.1.1
v0.1.0
- Added Desolate Island
- Handbook doesn't come up between tiers anymore (it kept breaking on Desolate Island)
- Goal condition changed to beating both implemented levels
- Added a couple less useless filler items
- The new game button now goes to the world map rather than the first level (preparation for eventually randomizing the start level)
- Allow leaving to world map during first play of Temperate River
- Some prep work to make adding more levels easier
Known Issues:
- The Photo Stars checks sometimes don't go through right away, place any building to get them to send
- No indication of checks sent or items received yet (except buildings in the unlocked tiers of the current level), a separate text client or tracker is highly recommended
- Level completion is not yet tracked in a persistent manner, so if you reconnect to your slot you'll need to redo any level clears you've previously achieved
- Level progress is not persistent, reconnecting to your slot means starting over, though things unlocked via Archipelago stay unlocked
v0.0.1
This version only randomizes the first level of Terra Nil (more will come in later releases)
Randomized locations are progression milestones, photo medals and optionally climate goals
Items are the buildings used to progress through the level
Information on how to set up and run this can be found here