fix(particle): null module-scope vars after construction to prevent memory leak#8809
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Pull request overview
Nulls the module-scope scratch references setPropertyTarget and setPropertyOptions after the ParticleEmitter constructor finishes using them, so the most recently constructed emitter (and its graphicsDevice reference chain) isn't retained by the module forever. This addresses a SPA navigation memory leak related to #7674.
Changes:
- Reset
setPropertyTargetandsetPropertyOptionstonullafter the finalsetPropertycall in the constructor.
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mvaligursky
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May 29, 2026
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Fantastic, thanks for the fix!
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May 29, 2026
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Description
The module-scope variables
setPropertyTargetandsetPropertyOptionsare used as scratch variables in the ParticleEmitter constructor, but it does not set them to null after using them. This causes a large memory leak in SPA apps because the garbage collector does not free the ParticleEmitter (assigned tosetPropertyTarget), which has a reference tographicsDevice, which adds up to 100+ MB per navigation in my testing.Changes
Null
setPropertyOptionsandsetPropertyTargetimmediately after we are finished using them in the constructor.Testing
I tested this fix by comparing heap snapshots after a SPA page navigation in a production app, and the change fixed the memory leak. Before the change, the previous page's ParticleEmitter was retained via setPropertyTarget and the SourceTextModule.
Related to #7674
Checklist