Enrich events with context available at creation time - #530
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player.draw! already calls move_to_hand! internally. The library size increase (7→14) is sufficient to prevent lose! firing during the draw step. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
CardDraw gains card, SpellCast gains x_value/flashback/targets, and EnteredTheBattlefield gains kicked. All fields were already in scope at their respective creation sites; adding them removes the need for handlers to query live game state after the event fires. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
fz-ryanbigg
approved these changes
Apr 23, 2026
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Summary
Several events were created with only the minimum data needed at the time, forcing ability handlers to query live game state after the fact. This PR adds fields that were already in scope at each event's creation site.
Events::CardDrawgainscard— theCardobject drawn from the libraryEvents::SpellCastgainsx_value,flashback?, andtargetsEvents::EnteredTheBattlefieldgainskicked?Events::DamageDealtis left unchanged — enriching it with post-prevention damage requires a damage-prevention tracking system that doesn't exist yet.All new fields have safe defaults so no existing call sites break. The changes are purely additive; no existing handler reads the new fields yet.
Test plan
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