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Add Hunter's Edge - #563

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radar merged 1 commit into
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hunters-edge
May 1, 2026
Merged

Add Hunter's Edge#563
radar merged 1 commit into
masterfrom
hunters-edge

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@radar radar commented May 1, 2026

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Summary

  • Implements Hunter's Edge (Core Set 2021): sorcery, {3}{G}, puts a +1/+1 counter on a creature you control, then that creature deals damage equal to its (post-counter) power to a creature you don't control.
  • Two-target spell using the multi_target? / target_choices pattern (mirrors Primal Might), restricting target 1 to your creatures and target 2 to opponent's creatures.
  • Counter is added and game.tick! runs before damage so power reflects the new counter; uses :deal_damage (one-way, not fight) so the targeted creature doesn't strike back.

Test plan

  • bundle exec rspec spec/cards/hunters_edge_spec.rb (2 examples, 0 failures)
  • bundle exec rspec full suite (617 examples, 0 failures)

Closes #199

🤖 Generated with Claude Code

Closes #199

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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radar merged commit bf6f8b0 into master May 1, 2026
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Hunter's Edge (#189)

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