Upload Splat: Send media token to scene and persist via save manager#1199
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tanish2k09 wants to merge 1 commit intomainfrom
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Upload Splat: Send media token to scene and persist via save manager#1199tanish2k09 wants to merge 1 commit intomainfrom
tanish2k09 wants to merge 1 commit intomainfrom
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tanish2k09
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Mar 24, 2026
- Propagate assetToken through upload3DObjects progressCallback so callers receive it on success
- UploadModalSplat.onSuccess now delivers the media token instead of raw bytes
- Controls3D uses addObject() with AssetType.SPLAT to add the splat through the proper queue/undo path
- Remove unused onLocalBytes prop and dead commented-out code
- Fix ObjectJSON missing top-level media_file_type field so type is correctly restored on scene reload (previously always undefined, breaking outliner icons for all object types)
- Propagate assetToken through upload3DObjects progressCallback so callers receive it on success - UploadModalSplat.onSuccess now delivers the media token instead of raw bytes - Controls3D uses addObject() with AssetType.SPLAT to add the splat through the proper queue/undo path - Remove unused onLocalBytes prop and dead commented-out code - Fix ObjectJSON missing top-level media_file_type field so type is correctly restored on scene reload (previously always undefined, breaking outliner icons for all object types)
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Fixes #1177 |
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