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Simplify VARIANT and CONSTRAINT - #634

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CC-Yeh wants to merge 2 commits into
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shader-variants-pr1
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Simplify VARIANT and CONSTRAINT#634
CC-Yeh wants to merge 2 commits into
mainfrom
shader-variants-pr1

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@CC-Yeh

@CC-Yeh CC-Yeh commented Jul 23, 2026

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  • Generate typed static kernel resolution from shader-declared variant sets.
  • Replace coupled variant axes with grouped VARIANTS declarations.
  • Remove redundant GEMM MXU specialization dimension derived from tiling.
  • Simplify and merge remaining shader legality constraints without changing variants.

@CC-Yeh CC-Yeh changed the title Simplify Metal shader variant constraints Simplify VARIANT and CONSTRAINT Jul 23, 2026
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