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Implement moon in terrain/weather #1549
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023bb10
Add movable lunar disk and moon directional light
Anthony-Gaudino d5a7a01
Add moonlight contribution to volumetric cloud lighting
Anthony-Gaudino 359f98c
Add moon shadow map support to directional lighting pipeline
Anthony-Gaudino f1e6d96
Add phase-aware shading for sky and lighting
Anthony-Gaudino 814565a
Add procedural phase animation in sky shader
Anthony-Gaudino a117a27
Add weather-driven lunar eclipse control
Anthony-Gaudino 0eca4c1
Add automatic lunar eclipse support
Anthony-Gaudino 25f8c7d
Add solar eclipse pipeline
Anthony-Gaudino 87490de
Fix ShaderWeather struct packing
Anthony-Gaudino 625782f
Mask moon halo to the lit hemisphere
Anthony-Gaudino 3cf3ed9
Make sure the moon occludes stars
Anthony-Gaudino 6b2695f
Add wi::Math::AngularDisk class
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These changes must go into the component versioning now, the versions are declared in wiScene.h in the ComponentManager declarations. Also, make just one version for the pull request, no need to make multiple versions, all new changes can go into the next version.