Thank you for visiting my GitHub! For a quick introduction about myself, I invite you to visit my website. For a detailed overview of my professional achievements, please see my LinkedIn.
Here are some public repositories that showcase my work and research interests:
| Project | Domain | Summary | Technologies | Outcome |
|---|---|---|---|---|
| mlpab (2026) | Machine Learning Agents | Benchmark and meta-harness for coding agents operating feature, training and inference pipelines in MLOps platforms | Claude Code, Codex, Mistral, Databricks, Hopsworks | Master's thesis planned for publication at IEEE ICA 2026 |
| dmas-memory (2026) | AI Agent Memory | Internet of Agents prototype for assessing long-term memory retrieval and cost in distributed LLM-based multi-agent systems | Python, Docker, OpenAI, Ollama, mem0, graphiti, cognee, Langfuse, OTel | Paper accepted at IEEE COMPSAC 2026 |
| Wesee (2025) | AI Automation | Production-grade deal sourcing automation workflow for VCs | n8n, OpenAI Platform, Microsoft Graph API, Outlook, Notion API | Implemented at a European healthtech VC |
| Crossplane AWS Provider (2021) | Cloud | Implementation of the Amazon Web Services (AWS) Secrets Manager for the infrastructure-as-code platform Crossplane | AWS, Kubernetes, Go | Contributed with this merged pull request |
I've also written fixes for some of my favourite childhood games:
- Gary Gadget: Building Cars (Autos bauen mit Willy Werkel) (Möllers & Bellinghausen Verlag GmbH, Windows, 1997)
- Helldorado (Spellbound Entertainment AG, Windows, 2007)
- Löwenzahn 1, Löwenzahn 2 and Löwenzahn 3 (Terzio Verlag, Windows, 1997/1999)
- Harry Potter and the Philosopher's Stone (KnowWonder, Windows, 2001)
Interested in working with me or sharing any feedback? Feel free to drop me a mail at hi@bjpw.me.

