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4 changes: 2 additions & 2 deletions megamek/resources/megamek/client/messages.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2435,7 +2435,7 @@ MekSelectorDialog.Search.BattleArmor=Battle Armor
MekSelectorDialog.Search.Tank=Tank
MekSelectorDialog.Search.VTOL=VTOL
MekSelectorDialog.Search.SupportVTOL=Support VTOL
MekSelectorDialog.Search.GunEmplacement=Gun Emplacement
MekSelectorDialog.Search.GunEmplacement=Gun Emplacement (Deprecated)
MekSelectorDialog.Search.SupportTank=Support Tank
MekSelectorDialog.Search.LargeSupportTank=Large Support Tank
MekSelectorDialog.Search.SuperHeavyTank=Super Heavy Tank
Expand Down Expand Up @@ -2662,7 +2662,7 @@ MekView.unitType.battleMek=BattleMek
MekView.unitType.onlyMek=Mek
MekView.unitType.vehicle=Vehicle
MekView.unitType.fighter=Fighter
MekView.unitType.gunEmplacement=Gun Emplacement
MekView.unitType.gunEmplacement=Gun Emplacement (Deprecated)
MekView.unitType.spheroid=Spheroid
MekView.unitType.handHeld=Handheld Weapon
MekView.unitType.military=Military
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2 changes: 1 addition & 1 deletion megamek/resources/megamek/common/messages.properties
Original file line number Diff line number Diff line change
Expand Up @@ -312,7 +312,7 @@ UnitType.Warship=Warship
UnitType.ProtoMek=ProtoMek
UnitType.VTOL=VTOL
UnitType.Naval=Naval
UnitType.Gun\ Emplacement=Gun Emplacement
UnitType.Gun\ Emplacement=Gun Emplacement (Deprecated)
UnitType.Small\ Craft=Small Craft
UnitType.Space\ Station=Space Station
UnitType.Handheld\ Weapon=Handheld Weapon
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3 changes: 3 additions & 0 deletions megamek/src/megamek/common/equipment/GunEmplacement.java
Original file line number Diff line number Diff line change
Expand Up @@ -69,6 +69,9 @@
* A building with weapons fitted and, optionally, a turret. Taharqa: I am completely re-writing this entity to bring it
* up to code with TacOps rules GunEmplacements will not simply be the weapon loadouts that can be attached to
* buildings. They will not be targetable in game, but will be destroyed if their building hex is reduced.
*
* @deprecated being deprecated in favor of {@link BuildingEntity}, which follows the TacOps rules but also includes
* a deployable building.
*/
public class GunEmplacement extends Tank {
Comment on lines +72 to 76
@Serial
Expand Down