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Pull requests: MegaMek/megamek

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Pull requests list

Make the armor kit dropdown searchable AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be
#8963 opened Sep 12, 2026 by HammerGS Member Loading…
5 tasks done
Close #8860: Server checks who may own a unit, on every path that changes it AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be
#8962 opened Sep 12, 2026 by HammerGS Member Loading…
5 tasks done
Fix #8863: Point-blank shot offered no turret rotation, and would not fire AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be
#8961 opened Sep 12, 2026 by HammerGS Member Loading…
5 tasks done
Let an aero on the ground end its turn, and say where its altitude went AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be
#8959 opened Sep 12, 2026 by HammerGS Member Loading…
5 tasks done
Swarm missiles: stop at conventional infantry, and consider every unit in an adjacent hex AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be
#8958 opened Sep 12, 2026 by HammerGS Member Loading…
5 tasks done
Buildings
#8946 opened Sep 11, 2026 by exeea Collaborator Loading…
Implement RFE #7032 / Core Rules - Walk on deployment AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. New Core Rules Summer 2026 Core Rules
#8812 opened Aug 24, 2026 by TenkawaBC Collaborator Draft
Add Assemble a Force: partition loose lobby units into CamOps formations AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be Princess/AI Issues or PR that relate to the current Bot AI
#8691 opened Aug 12, 2026 by HammerGS Member Draft
Add processing of multiple fluff images (continues #5490) AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. GUI/UX User interface and user experience
#8664 opened Aug 6, 2026 by HammerGS Member Draft
Fix network desync AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing.
#8643 opened Aug 4, 2026 by exeea Collaborator Draft
manual/automatic roles
#8317 opened Jun 7, 2026 by exeea Collaborator Draft
PR: Begin Deprecating Gun Emplacements Advanced Building Issues relating to advanced buildings Gun Emplacement Issues relating to gun emplacements
#8291 opened May 27, 2026 by psikomonkie Member Draft
Fixed CSV export of RAT gen and added weighted export
#8136 opened Mar 27, 2026 by exeea Collaborator Draft
Add upnp to network information
#7999 opened Feb 13, 2026 by TenkawaBC Collaborator Draft
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